DirectPlay DirectPlay C/C++ ·¹ÆÛ·±½º ½Ã½ºÅÛ ¸Þ½ÃÁö DPN_MSGID_SEND_COMPLETE   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
DPN_MSGID_SEND_COMPLETE ¸Þ½ÃÁö
 
Microsoft DirectX 9.0

DPN_MSGID_SEND_COMPLETE ¸Þ½ÃÁö


ºñµ¿±â ¼Û½Å ¸Þ½ÃÁö ¿ä±¸°¡ ¿Ï·á Çϸé, Microsoft® DirectPlay® ´Â DPN_MSGID_SEND_COMPLETE ¸Þ½ÃÁö¸¦ »ý¼ºÇÑ´Ù.

DPNMSG_SEND_COMPLETE ±¸Á¶Ã¼¿¡´Â,DPN_MSGID_SEND_COMPLETE ½Ã½ºÅÛ ¸Þ½ÃÁö¿¡ °üÇÑ Á¤º¸°¡ Æ÷ÇԵȴÙ.

±¸¹®

typedef struct _DPNMSG_SEND_COMPLETE {
    DWORD dwSize;
    DPNHANDLE hAsyncOp;
    PVOID pvUserContext;
    HRESULT hResultCode;
    DWORD dwSendTime;
    DWORD dwFirstFrameRTT;
    DWORD dwFirstRetryCount;
    DWORD dwSendCompleteFlags;
    const DPN_BUFFER_DESC pBuffers;
    DWORD dwNumBuffers;
}  DPNMSG_SEND_COMPLETE, *PDPNMSG_SEND_COMPLETE;

¸â¹ö

dwSize
ÀÌ ±¸Á¶Ã¼ÀÇ »çÀÌÁî.
hAsyncOp
ºñµ¿±â ó¸® ÇÚµé.
pvUserContext
IDirectPlay8Client::Send ,IDirectPlay8Peer::SendTo , ¹× IDirectPlay8Server::SendTo ¸Þ¼­µå·Î ÁöÁ¤µÇ´Â »ç¿ëÀÚ ¹®¸Æ.
hResultCode
¼Û½Å ¸Þ½ÃÁö ¿ä±¸ÀÇ °á°ú¸¦ ³ªÅ¸³»´Â HRESULT.
dwSendTime
¼Û½Å È£Ãâ·ÎºÎÅÍ Á¾·áÇÒ ¶§±îÁöÀÇ ÇÕ°è ½Ã°£ (¹Ð¸® ¼¼ÄÁµå ´ÜÀ§).
dwFirstFrameRTT
ÀÌ ¸Þ½ÃÁöÀÇ °èÃøÀÌ ³¡³­ ¿Õº¹ ½Ã°£ (ÀÌ¿ëÇÒ ¼ö ÀÖ´Â °æ¿ì). ÃÖÃÊÀÇ ½ÃÇàÀ¸·Î µµÂøÇ߱⠶§¹®¿¡ Àç¹ß¼Û½Å ÇÒ Çʿ䰡 ¾ø´Â, ½Å·Ú¼ºÀÇ ³ôÀº ¸Þ½ÃÁö¿¡¸¸ ÀÌ °ªÀº ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù. ´Ù¸¥ ¸ðµç ¸Þ½ÃÁö¿¡¼­´Â, ÀÌ Çʵå´Â -1 À¸·Î ¼³Á¤µÈ´Ù. º¹¼öÀÇ ÇÁ·¹ÀÓ¿¡ °ÉÄ¡´Â Å« ¸Þ½ÃÁöÀÇ °æ¿ì, ÀÌ °ªÀº ÃÖÃÊ·Î ¼Û½ÅµÈ ÇÁ·¹ÀÓÀÇ °èÃøÀÌ ³¡³­ ¿Õº¹ ½Ã°£À» ³ªÅ¸³½´Ù.
dwFirstRetryCount
½Å·Ú¼ºÀÌ ³ôÀº ¸Þ½ÃÁöÀÇ °æ¿ì, ¹è¼ÛÀÌ ¼º°øÇϱâ±îÁö DirectPlay °¡ ¸Þ½ÃÁö¸¦ Àç¹ß¼Û½Å Çϴ ȸ¼ö¸¦ ³ªÅ¸³½´Ù. ½Å·Ú¼ºÀÌ ³·Àº ¸Þ½ÃÁöÀÇ °æ¿ì, ÀÌ Çʵå´Â Ç×»ó -1 À¸·Î ¼³Á¤µÈ´Ù.
dwSendCompleteFlags
¸Þ½ÃÁöÀÇ ¼Û½Å ¹æ¹ýÀ» ±â¼úÇÏ´Â ´ÙÀ½ÀÇ Ç÷¡±×¸¦ ÁöÁ¤ÇÑ´Ù.
DPNSENDCOMPLETE_GUARANTEED
¸Þ½ÃÁö´Â º¸Áõ ÷ºÎ·Î ¼Û½ÅµÇ¾ú´Ù.
DPNSENDCOMPLETE_COALESCED
¸Þ½ÃÁö´Â °áÇÕÇØ ¼Û½ÅµÇ¾ú´Ù.
pBuffers
¼Û½ÅµÈ DPN_BUFFER_DESC ±¸Á¶Ã¼ÀÇ ¹è¿­ÀÇ Æ÷ÀÎÅÍ.
dwNumBuffers
pBuffers ¹è¿­³»ÀÇ DPN_BUFFER_DESC ±¸Á¶Ã¼ÀÇ ¼ö.

ÁÖÀÇ

DPN_OK °¡ Æ÷ÇÔµÈ, ¸Þ½ÃÁö Äݹé ÇÔ¼ö·ÎºÎÅÍÀÇ ¹Ýȯ°ª.

IDirectPlay8Peer::SendTo,IDirectPlay8Client::Send, ¶Ç´Â IDirectPlay8Server::SendTo °¡ ºÒ·Á °¬À» ¶§¿¡ DPNSEND_NOCOPY Ç÷¡±×°¡ ÁöÁ¤µÇ°í ÀÖ¾úÀ» °æ¿ì,pBuffers ¸â¹ö¿Í dwNumBuffers ¸â¹ö´Â, ¼Û½Å È£Ãâ·Î °Ç³×¹ÞÀº °Í°ú °°Àº ¹öÆÛ Æ÷ÀÎÅÍ¿Í »çÀÌÁ º¸°ü À¯ÁöÇÏ´Â ¹è¿­À» ÂüÁ¶ÇÑ´Ù. DPNSEND_NOCOPY Ç÷¡±×°¡ ÁöÁ¤µÇÁö ¾ÊÀº °æ¿ì,pBuffers ´Â NULL ·Î ¼³Á¤µÇ¾îdwNumBuffers ´Â 0 À¸·Î ¼³Á¤µÈ´Ù.

¸Þ½ÃÁöÀÇ Á¤º¸

Çì´õdplay8.h
ÃÖÀúÇÑÀÇ operating system Windows 98, Pocket PC 2002


© 2002 Microsoft Corporation. All rights reserved.
¡èTOP