DirectPlay DirectPlay C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirectPlay8ThreadPool Initialize [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
ÇÁ·Î¼¼½ºÀÇ thread Ç® ÀÎÅÍÆäÀ̽º¸¦ ÃʱâÈÇÑ´Ù.
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HRESULT Initialize(
PVOID const pvUserContext, const PFNDPNMESSAGEHANDLER pfn, const DWORD dwFlags );
ÆÄ¶ó¹ÌÅÍ
- pvUserContext
- [in] ¸ðµç ¸Þ½ÃÁö ÄݹéÀÇ »ç¿ëÀÚ ¹®¸Æ.
- pfn
- [in] thread Ç® ¸Þ½ÃÁö¸¦ ó¸®ÇÏ´Â PFNDPNMESSAGEHANDLER ÇÔ¼öÀÇ Æ÷ÀÎÅÍ.
- dwFlags
- [in] ´ÙÀ½ÀÇ Ç÷¡±×¸¦ ÁöÁ¤ÇÒ ¼ö ÀÖ´Ù.
- DPNINITIALIZE_DISABLEPARAMVAL
- ÆÄ¶ó¹ÌÅÍ Å¸´ç¼ºÀÇ °ËÁõÀ» ¹«È¿·Î ÇÑ´Ù.
¹Ýȯ°ª
¼º°øÇßÀ» °æ¿ì´Â DPN_OK ¸¦ µ¹·ÁÁØ´Ù. ±× ÀÌ¿ÜÀÇ °æ¿ì, ´ÙÀ½ÀÇ ¸î°³ÀÇ ¿¡·¯¸¦ µ¹·ÁÁØ´Ù.
DPNERR_ALREADYINITIALIZED °³Ã¼´Â ÀÌ¹Ì Ãʱâȵǰí ÀÖ´Ù. DPNERR_INVALIDFLAGS ÀÌ ¸Þ¼µå¿¡ °Ç³×Áø Ç÷¡±×´Â ¹«È¿ÀÌ´Ù. DPNERR_INVALIDPARAM ¸Þ¼µå¿¡ °Ç³×Áø 1 °³ ȤÀº º¹¼öÀÇ ÆÄ¶ó¹ÌÅͰ¡ ¹«È¿ÀÌ´Ù. DPNERR_NOTALLOWED ÀÌ ±â´ÉÀº, ÀÌ °³Ã¼¿¡¼´Â Çã°¡µÇÁö ¾Ê´Ù.
ÁÖÀÇ
1 °³ÀÇ ÇÁ·Î¼¼½º¿¡¼´Â 1 °³ÀÇ IDirectPlay8ThreadPool °³Ã¼ ¹Û¿¡ ÀÌ¿ëÇÒ ¼ö ¾ø´Ù. IDirectPlay8ThreadPool::Initialize ¸¦ 2 ¹øÂ°ÀÇ IDirectPlay8ThreadPool °³Ã¼¿¡ ´ëÇØ¼ È£ÃâÇϸé,DPNERR_ALREADYINITALIZED °¡ ¹ÝȯµÈ´Ù.
Microsoft® DirectPlay® °³Ã¼°¡ ÀÌ¹Ì thread¸¦ »ý¼º Çϰí ÀÖ´Â °æ¿ì,IDirectPlay8ThreadPool °³Ã¼´Â ÃʱâÈÇÒ ¼ö ¾ø´Ù. IDirectPlay8ThreadPool °³Ã¼°¡ ÃʱâȵÇÁö ¾ÊÀº °æ¿ì, ÀÌ ¸Þ¼µå´Â DPNERR_NOTALLOWED ¸¦ µ¹·ÁÁØ´Ù.