| Microsoft DirectX 9.0 |
loop ...endloop ºí·ÏÀ» Á¾·áÇÑ´Ù.
| endloop |
|---|
| Á¤Á¡ ¼ÎÀÌ´õÀÇ ¹öÀü | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
|---|---|---|---|---|---|---|
| endloop | x | x | x | x | x |
ÀÌ ¸í·ÉÀÇ ±â´ÉÀ» ´ÙÀ½¿¡ ³ªÅ¸³½´Ù.
LoopCounter += LoopStep;
LoopInterationCount = LoopIterationCount - 1;
if (LoopIterationCount > 0)
Continue execution at the StartLoopOffset
EndLoop ¸í·ÉÀÇ ¿ÀÇÁ¼Â(offset)´Â,loop ¸í·ÉÀÇ ¿ÀÇÁ¼Â(offset)º¸´Ù Å©Áö ¾ÊÀ¸¸é ¾È µÈ´Ù.
loop ¸í·É°ú endloop ¸í·Éµ¿¾È¿¡¼ Á¤ÀÇÇÑ ÄÚµå ºí·ÏÀº, Á¤ÀÇ¿¡ ÇÊ¿äÇÑ ½½·Ô À̿ܿ¡ Ãß°¡ÀÇ ¸í·É ½½·ÔÀ» »ç¿ëÇÏÁö ¾Ê´Â´Ù.
| ÃÖÀúÇÑÀÇ operating system | Windows 98 |
|---|