Á¤Á¡ ¼ÎÀÌ´õÀÇ ´Þ¶ó
¿©±â¿¡¼´Â, Á¤Á¡ ¼ÎÀÌ´õÀÇ ¹öÀüÀÇ Â÷À̸¦ ³ªÅ¸³½´Ù.
| ¹öÀü | ÃÖ´ë ¸í·É¼ö |
|---|
| 1_1 | 128 |
| 2_0 | 256 |
| 2_0 È®Àå | 256 |
| 3_0 | 512 ~ D3DCAPS9.MaxVertexShaderInstructionSlots |
¹öÀü 3_0
»õ ±â´É
- Á¤Àû flow controlÀÇ ³×½ºÆÃÀÇ ±íÀÌ
- µ¿Àû flow control ¸í·É - break, breakc, ifc
- ÇÁ·¹µðÄÉÀÌ¼Ç - setp ¸í·É, p# ·¹Áö½ºÅÍ
- Àӽà ·¹Áö½ºÅÍÀÇ ¼ö
- ·¹Áö½ºÅÍÀÇ À妽ºÈ
- Á¤Á¡ ÅØ½ºÃ³ - texld ÅØ½ºÃ³ ÁÖ¼Ò ¸í·É
- Á¤Á¡ ½ºÆ®¸²ÀÇ ºóµµ
¹öÀü 2_0 È®Àå
»õ ±â´É (´É·Â ¼³Á¤ÀÌ ÇÊ¿ä)
- µ¿Àû flow control ¸í·É - break, breakc, ifc
- ÇÁ·¹µðÄÉÀÌ¼Ç - setp ¸í·É, p# ·¹Áö½ºÅÍ
- Á¤Àû flow controlÀÇ ³×½ºÆÃÀÇ ±íÀÌ
- Àӽà ·¹Áö½ºÅÍÀÇ ¼ö
¹öÀü 2_0
»õ·Î¿î ¸í·É
- ¼Â¾÷ ¸í·É - defb, defi
- »ê¼ú ¸í·É - mova
- ¸ÅÅ©·Î - abs, crs, expp, logp, lrp, nrm, pow, sincos, slt
- Á¤Àû flow control ¸í·É - call, callnz, else, end, endif, endloop, endrep, if, label, loop, rep, ret
»õ·Î¿î ·¹Áö½ºÅÍ - ºÎµ¿ ¼Ò¼öÁ¡Çü Á¤¼ö, Á¤¼öÇü Á¤¼ö, ºÒÇü Á¤¼ö, ·çÇÁ Ä«¿îÅÍ
¹öÀü 1_x
»õ·Î¿î ¸í·É
- ¼Â¾÷ ¸í·É - dcl, def, vs
- »ê¼ú ¸í·É - add, dp3, dp4, dst, lit, mad, max, min, mov, mul, nop, rcp, rsq, sge, slt, sub
- ¸ÅÅ©·Î - exp, frc, log, m3x2, m3x3, m3x4, m4x3, m4x4