| Microsoft DirectX 9.0 |
rep...endrep ºí·ÏÀ» ½ÃÀÛ ÇÑ´Ù.
| rep integerReg |
|---|
¿©±â¼, integerReg ´Â x ¼ººÐÀÇ ¿¬¼Ó Ä«¿îÆ®¸¦ ³ªÅ¸³»´Â Á¤¼ö ·¹Áö½ºÅ͸¦ ³ªÅ¸³½´Ù. ¡¸Á¤¼öÇü Á¤¼ö ·¹Áö½ºÅÍ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
| Á¤Á¡ ¼ÎÀÌ´õÀÇ ¹öÀü | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
|---|---|---|---|---|---|---|
| rep | x | x | x | x | x |
ÀÌ ¸í·ÉÀÇ ±â´ÉÀ» ´ÙÀ½¿¡ ³ªÅ¸³½´Ù.
StartLoopOffset = next instruction offset
LoopIterationCount = IntegerRegister.x
if (LoopIterationCount <= 0)
Continue execution after the next EndRep instruction