Microsoft DirectX 9.0

rep (Á¤Á¡ ¼ÎÀÌ´õ)


rep...endrep ºí·ÏÀ» ½ÃÀÛ ÇÑ´Ù.

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rep integerReg

¿©±â¼­, integerReg ´Â x ¼ººÐÀÇ ¿¬¼Ó Ä«¿îÆ®¸¦ ³ªÅ¸³»´Â Á¤¼ö ·¹Áö½ºÅ͸¦ ³ªÅ¸³½´Ù. ¡¸Á¤¼öÇü Á¤¼ö ·¹Áö½ºÅÍ¡¹¸¦ ÂüÁ¶ÇÒ°Í.

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Á¤Á¡ ¼ÎÀÌ´õÀÇ ¹öÀü1_12_02_x2_sw3_03_sw
repxxxxx

ÀÌ ¸í·ÉÀÇ ±â´ÉÀ» ´ÙÀ½¿¡ ³ªÅ¸³½´Ù.

StartLoopOffset = next instruction offset
    LoopIterationCount   = IntegerRegister.x
    if (LoopIterationCount <= 0)
        Continue execution after the next EndRep instruction


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