DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ±¸Á¶Ã¼ D3DXVECTOR4   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXVECTOR4 ±¸Á¶Ã¼
 
Microsoft DirectX 9.0

D3DXVECTOR4 ±¸Á¶Ã¼


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typedef struct D3DXVECTOR4 {
    FLOAT x;
    FLOAT y;
    FLOAT z;
    FLOAT w;
} D3DXVECTOR4;

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x
x ¼ººÐ.
y
y ¼ººÐ.
z
z ¼ººÐ.
w
w ¼ººÐ.

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C++ ÇÁ·Î±×·¡¸Ó´Â, overload µÈ »ý¼ºÀÚ, ´ëÀÔ ¿¬»êÀÚ, ´ÜÇ× ¿¬»êÀÚ, 2 Ç׿¬»êÀÚ (µî°¡ ¿¬»êÀÚ¸¦ Æ÷ÇÔÇÑ´Ù)¸¦ ó¸® ÇÏ´Â D3DXVECTOR4 È®Àå ±â´É¿¡ ÀÇÇØ, ¿¬»êÀÚÀÇ overload ±â´ÉÀ̳ª ÇüÅ º¯È¯ ±â´ÉÀ» ÀÌ¿ëÇÒ ¼ö ÀÖ´Ù.

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Çì´õd3dx9math.h
ÃÖÀúÇÑÀÇ operating system Windows 98


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