DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ±¸Á¶Ã¼ D3DXBONECOMBINATION   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXBONECOMBINATION ±¸Á¶Ã¼
 
Microsoft DirectX 9.0

D3DXBONECOMBINATION ±¸Á¶Ã¼


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typedef struct _D3DXBONECOMBINATION {
    DWORD AttribId;
    DWORD FaceStart;
    DWORD FaceCount;
    DWORD VertexStart;
    DWORD VertexCount;
    DWORD *BoneId;
} D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION;

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AttribId
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FaceStart
½ÃÀÛ¸é.
FaceCount
¸éÀÇ ¼ö.
VertexStart
½ÃÀÛ Á¤Á¡.
VertexCount
Á¤Á¡ÀÇ ¼ö.
BoneId
1 ȸÀÇ µå·ÎÀ×(Drawing) È£Ãâ·Î µå·ÎÀ×(Drawing) ÇÒ ¼ö ÀÖ´Â °¢ »À¸¦ ½Äº°ÇÏ´Â °ªÀÇ ¹è¿­ÀÇ Æ÷ÀÎÅÍ. ¹è¿­ÀÇ ±æÀÌ´Â °¡º¯À̸ç,ID3DXSkinInfo::ConvertToIndexedBlendedMesh ÀÇ °¡º¯ÀåÀÇ »ÀÀÇ Æí¼º¿¡ ÀûÀÀÇÒ ¼ö ÀÖ´Ù.

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D3DXBONECOMBINATION ·Î ±â¼úÇÑ ¸Þ½¬ÀÇ ¼­ºê ¼¼Æ®´Â ´ÜÀÏÀÇ µå·ÎÀ×(Drawing) È£Ãâ·Î ·»´õ¸µ °¡´ÉÇÏ´Ù.

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Çì´õd3dx9mesh.h
ÃÖÀúÇÑÀÇ operating system Windows 98


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