DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º ID3DXRenderToEnvMap   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
ID3DXRenderToEnvMap ÀÎÅÍÆäÀ̽º
 
Microsoft DirectX 9.0

ID3DXRenderToEnvMap ÀÎÅÍÆäÀ̽º


ID3DXRenderToEnvMap ÀÎÅÍÆäÀ̽º´Â, ȯ°æ ¸Ê¿¡ÀÇ ·»´õ¸µÀÇ ÇÁ·Î¼¼½º¸¦ ¹ü¿ëÈ­Çϱâ À§Çؼ­(¶§¹®¿¡) »ç¿ëÇÑ´Ù.

ID3DXRenderToEnvMap ¸â¹ö

BeginCube ȯ°æ Å¥ºê ¸ÊÀÇ Àå¸é(scene)¸¦ ½ÃÀÛ ÇÑ´Ù.
BeginHemisphere ¹Ý±¸»óÀÇ È¯°æ ¸ÊÀÇ Àå¸é(scene)¸¦ ½ÃÀÛ ÇÑ´Ù.
BeginParabolic ¹æ¹°¸éÀåÀÇ È¯°æ ¸ÊÀÇ Àå¸é(scene)¸¦ ½ÃÀÛ ÇÑ´Ù.
BeginSphere ±¸¸éÀÇ È¯°æ ¸ÊÀÇ Àå¸é(scene)¸¦ ½ÃÀÛ ÇÑ´Ù.
End

ȯ°æ ¸ÊÀÇ Àå¸é(scene)¸¦ Á¾·áÇÑ´Ù.

Face

ÇöÀç ¾×Æ¼ºêÇÑ Àå¸é(scene)°¡ ÀÖ´Â °æ¿ì´Â ±× Àå¸é(scene)¸¦ Á¾·áÇØ, ÁöÁ¤ÇÑ ¸é À§¿¡¼­ »õ·Î¿î Àå¸é(scene)¸¦ ½ÃÀÛ ÇÑ´Ù.

GetDesc

·»´õ¸µ Ç¥¸éÀÇ ±â¼úÀ» ¾ò¾î¿Â´Ù.

GetDevice

ȯ°æ ¸Ê¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â Microsoft® Direct3D® ÀåÄ¡¸¦ ¾ò¾î¿Â´Ù.

OnLostDevice

ºñµð¿À ¸Þ¸ð¸® ¸®¼Ò½º¿¡ÀÇ ÂüÁ¶¸¦ ¸ðµÎ ¸±¸®Áî ÇØ, ¸ðµç ½ºÅ×ÀÌÆ® ºí·ÏÀ» »èÁ¦ÇÑ´Ù.

OnResetDevice

ÀåÄ¡°¡ ¸®¼Â µÈ ÈÄ¿¡ È£ÃâÇÒ Çʿ䰡 ÀÖ´Ù.

ÁÖÀÇ

ȯ°æ ¸ÊÀº, Àå¸é(scene)¸¦ Áö¿À¸ÞÆ®¸®¿¡ ÅØ½ºÃ³ ¸ÊÇÎ ÇØ, º¹ÀâÇÑ Áö¿À¸ÞÆ®¸®¸¦ »ç¿ëÇÏÁö ¾Ê°í¿¡ ÀÇÇØ °íµµÀÇ Àå¸é(scene)¸¦ Ç¥ÇöÇϱâ À§Çؼ­ »ç¿ëÇÑ´Ù. ÀÌ ÀÎÅÍÆäÀ̽º¿¡¼­´Â, Å¥ºêÀ塤¹Ý±¸»ó¡¤¹æ»ç ¸é»ó¡¤±¸¿Í °°Àº Áö¿À¸ÞÆ®¸®¿ëÀÇ Ç¥¸éÀ» »ý¼º ÇÒ ¼ö ÀÖ´Ù. ¡¸Cube Map »ùÇṿ¡, Å¥ºê ȯ°æ ¸ÊÀÇ »ç¿ë¿¹°¡ ³ªÅ¸³ª°í ÀÖ´Ù.

ID3DXRenderToEnvMap ÀÎÅÍÆäÀ̽º¸¦ ¾ò¾î¿À·Á¸é,D3DXCreateRenderToEnvMap ÇÔ¼ö¸¦ È£ÃâÇÑ´Ù.

LPD3DXRenderToEnvMap ÇüÀº,ID3DXRenderToEnvMap ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅͷμ­ Á¤Àǵǰí ÀÖ´Ù.

typedef interface ID3DXRenderToEnvMap* LPD3DXRenderToEnvMap;

ÀÎÅÍÆäÀ̽ºÀÇ Á¤º¸

»ó¼Ó¹ÞÀº°÷IUnknown
Çì´õd3dx9core.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


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