DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ÅØ½ºÃ³ ÇÔ¼ö D3DXLoadSurfaceFromResource   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXLoadSurfaceFromResource ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXLoadSurfaceFromResource ÇÔ¼ö


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HRESULT D3DXLoadSurfaceFromResource(      

    LPDIRECT3DSURFACE9 pDestSurface,     const PALETTEENTRY *pDestPalette,     const RECT *pDestRect,     HMODULE hSrcModule,     LPCTSTR pSrcResource,     const RECT *pSrcRect,     DWORD Filter,     D3DCOLOR ColorKey,     D3DXIMAGE_INFO *pSrcInfo );

ÆÄ¶ó¹ÌÅÍ

pDestSurface
[in] IDirect3DSurface9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ¸ñÀûÁöÀÇ Ç¥¸éÀ» ÁöÁ¤ÇÑ´Ù. ÀÌ Ç¥¸éÀÌ À̹ÌÁö¸¦ ¹Þ´Â´Ù.
pDestPalette
[in] 256 »öÀÇ ¸ñÀûÁö ÆÈ·¹Æ®ÀÎ PALETTEENTRY ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL.
pDestRect
[in] RECT ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ¸ñÀûÁö Á÷»ç°¢ÇüÀ» ÁöÁ¤ÇÑ´Ù. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ NULL ¸¦ ¼³Á¤ÇØ, Ç¥¸é Àüü¸¦ ÁöÁ¤ÇÑ´Ù.
hSrcModule
[in] ¸®¼Ò½º¸¦ ƯÁ¤Çϰí ÀÖ´Â ¸ðµâ¿¡ÀÇ ÇÚµé. ¶Ç´Â, operating system°¡ ÇöÀçÀÇ ÇÁ·Î¼¼½º¿¡ »ç¿ëÇÏ´Â À̹ÌÁö¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â ¸ðµâÀÇ °æ¿ì´Â NULL.
pSrcResource
[in] ¸®¼Ò½º¸íÀ» ÁöÁ¤Çϴ ij¸¯ÅÍ ¶óÀÎÀÇ Æ÷ÀÎÅÍ. ÄÄÆÄÀÏ·¯ÀÇ ¼³Á¤ÀÌ Unicode ¸¦ ¿ä±¸Çϰí ÀÖ´Â °æ¿ì, µ¥ÀÌÅÍ Å¸ÀÔ LPCTSTR ´Â LPCWSTR °¡ µÈ´Ù. ±× ÀÌ¿ÜÀÇ °æ¿ì´Â, ÀÌ Ä³¸¯ÅÍ ¶óÀÎÀÇ µ¥ÀÌÅÍ Å¸ÀÔÀº LPCSTR °¡ µÈ´Ù. ¡¸ÁÖÀÇ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
pSrcRect
[in] RECT ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. Àü¼Û¿øÁ÷»ç°¢ÇüÀ» ÁöÁ¤ÇÑ´Ù. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ NULL ¸¦ ¼³Á¤ÇØ, À̹ÌÁö Àüü¸¦ ÁöÁ¤ÇÑ´Ù.
Filter
[in] À̹ÌÁö¸¦ ÇÊÅ͸µ ÇÏ´Â ¹æ¹ýÀ» Á¦¾îÇÏ´Â 1 °³ ȤÀº º¹¼öÀÇ D3DX_FILTER ÀÇ Æí¼º. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù.
ColorKey
[in] Åõ¸íÀÌ µÇ´Â D3DCOLOR ÀÇ °ª. Ä÷¯ ۸¦ ¹«È¿·Î ÇÏ´Â °æ¿ì´Â 0 À» ÁöÁ¤ÇÑ´Ù. ¼Ò½º À̹ÌÁöÀÇ Æ÷¸Ë°ú´Â °ü°è¾øÀÌ, À̰ÍÀº Ç×»ó 32 ºñÆ®ÀÇ ARGB Ä÷¯ÀÌ´Ù. ¾ËÆÄ°¡ Àǹ̰¡ ÀÖ°í, º¸ÅëÀº Ä÷¯ ۸¦ ºÒÅõ¸íÇÏ°Ô ÇÏ´Â °æ¿ì´Â FF ¸¦ ÁöÁ¤ÇÑ´Ù. µû¶ó¼­, ºÒÅõ¸íÇÑ ÈæÀÇ °æ¿ì, °ªÀº 0xFF000000 °¡ µÈ´Ù.
pSrcInfo
[in, out] ¼Ò½º À̹ÌÁö ÆÄÀϳ»ÀÇ µ¥ÀÌÅÍÀÇ ±â¼úÀ» ÀúÀå ÇÏ´Â D3DXIMAGE_INFO ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
D3DXERR_INVALIDDATAµ¥ÀÌÅͰ¡ ¹«È¿ÀÌ´Ù.


ÁÖÀÇ

ÄÄÆÄÀÏ·¯ÀÇ ¼³Á¤¿¡ ÀÇÇØ ÇÔ¼öÀÇ ¹öÀüµµ Á¤ÇØÁø´Ù. Unicode °¡ Á¤Àǵǰí ÀÖ´Â °æ¿ì, ÀÌ ÇÔ¼öÀÇ È£ÃâÀº D3DXLoadSurfaceFromResourceW °¡ µÈ´Ù. ±× ÀÌ¿ÜÀÇ °æ¿ì´Â ANSI ij¸¯ÅÍ ¶óÀÎÀ» »ç¿ëÇϹǷÎ, ÀÌ ÇÔ¼öÀÇ È£ÃâÀº D3DXLoadSurfaceFromResourceA °¡ µÈ´Ù.

·ÎµåÇÏ´Â ¸®¼Ò½º´Â, ¸®¼Ò½º ŸÀÔÀÌ RT_BITMAP ¶Ç´Â RT_RCDATA °¡ ¾Æ´Ï¸é ¾ÈµÈ´Ù. ºñÆ® ¸Ê ÀÌ¿ÜÀÇ Æ÷¸Ë (. tga,. jpg,. dds µî)À» ·ÎµåÇÏ´Â °æ¿ì´Â, ¸®¼Ò½º ŸÀÔ RT_RCDATA ¸¦ »ç¿ëÇÑ´Ù.

ÀÌ ÇÔ¼ö´Â, ¾ÐÃà ÅØ½ºÃ³ Æ÷¸Ë°£ÀÇ º¯È¯À» ó¸®ÇÑ´Ù.

·¹º§ Á¦·Î ÀÌ¿ÜÀÇ Ç¥¸é¿¡ ±âÀÔÇØµµ, ´õƼ Á÷»ç°¢ÇüÀº °»½ÅµÇÁö ¾Ê´Â´Ù. D3DXLoadSurfaceFromFile ¸¦ È£ÃâÇßÀ» ¶§¿¡, Ç¥¸éÀÌ ¾ÆÁ÷ ´õƼ°¡ ¾Æ´Ñ (±×·¯ÇÑ ÀÏÀº, º¸ÅëÀÇ »ç¿ë ¹æ¹ý ¿¡¼­´Â ÀÖÀ» ¼ö $´Ù) °æ¿ì, ¾ÖÇø®ÄÉÀ̼ÇÀº Ç¥¸é¿¡ ´ëÇØ¼­ IDirect3DTexture9::AddDirtyRect ¸¦ ¸í½ÃÀûÀ¸·Î È£ÃâÇÒ Çʿ䰡 ÀÖ´Ù.

ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9tex.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98

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