DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ÅØ½ºÃ³ ÇÔ¼ö D3DXFilterTexture [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
ÅØ½ºÃ³ÀÇ ¹Ó¸Ê ·¹º§À» ÇÊÅ͸µ ÇÑ´Ù.
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HRESULT D3DXFilterTexture(
LPDIRECT3DBASETEXTURE9 pBaseTexture, CONST PALETTEENTRY *pPalette, UINT SrcLevel, DWORD MipFilter );
ÆÄ¶ó¹ÌÅÍ
- pBaseTexture
- [in] ÇÊÅ͸µ ÇÏ´Â ÅØ½ºÃ³ °³Ã¼¸¦ ³ªÅ¸³»´Â IDirect3DBaseTexture9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ.
- pPalette
- [out] ÀúÀå ÇÏ´Â 256 »öÆÈ·¹Æ®¸¦ ³ªÅ¸³»´Â PALETTEENTRY ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â ºñÆÈ·¹Æ® Çü½ÄÀÇ °æ¿ì´Â NULL. ÆÈ·¹Æ®°¡ ÁöÁ¤µÇÁö ¾ÊÀº °æ¿ì´Â, µðÆúÆ®ÀÇ Microsoft® Direct3D® ÆÈ·¹Æ® (ÀüºÎ ºÒÅõ¸íÇÑ Èò»öÀÇ ÆÈ·¹Æ®)°¡ Á¦°øµÈ´Ù. ¡¸ÁÖÀÇ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
- SrcLevel
- [in] ¾Æ·¡ÀÇ ·¹º§À» »ý¼ºÇϱâ À§Çؼ À̹ÌÁö¸¦ »ç¿ëÇÏ´Â ·¹º§. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, 0 À» ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù.
- MipFilter
- [in] ¹Ó¸ÊÀ» ÇÊÅ͸µ ÇÏ´Â ¹æ¹ýÀ» Á¦¾îÇÏ´Â 1 °³ ÀÌ»óÀÇ D3DX_FILTER ÀÇ Æí¼º. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, ÅØ½ºÃ³ »çÀÌÁî°¡ 2 ÀÇ °ÅµìÁ¦°öÀÇ °æ¿ì´Â D3DX_FILTER_BOX ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇϰí, ±× ÀÌ¿ÜÀÇ °æ¿ì´Â D3DX_FILTER_BOX | D3DX_FILTER_DITHER ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù.
¹Ýȯ°ª
¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.
½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.
D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù. D3DXERR_INVALIDDATA µ¥ÀÌÅͰ¡ ¹«È¿ÀÌ´Ù.
ÁÖÀÇ
°¢ ÅØ½ºÃ³ ·¹º§·Î Àç±ÍÀûÀ¸·Î ¹Ú½º ÇÊÅ͸¦ Àû¿ëÇØ ´ÙÀ½ÀÇ ÅØ½ºÃ³ ·¹º§À» »ý¼ºÇÑ´Ù.
ÅØ½ºÃ³ÀÇ ·¹º§ Á¦·Î ÀÌ¿ÜÀÇ Ç¥¸é¿¡ ±âÀÔÇØµµ, ´õƼ Á÷»ç°¢ÇüÀº °»½ÅµÇÁö ¾Ê´Â´Ù. D3DXFilterTexture ¸¦ È£ÃâÇßÀ» ¶§¿¡, Ç¥¸éÀÌ ¾ÆÁ÷ ´õƼ°¡ ¾Æ´Ñ (±×·¯ÇÑ ÀÏÀº, º¸ÅëÀÇ »ç¿ë ¹æ¹ý ¿¡¼´Â ÀÖÀ» ¼ö $´Ù) °æ¿ì, ¾ÖÇø®ÄÉÀ̼ÇÀº ÅØ½ºÃ³¿¡ ´ëÇØ¼ IDirect3DTexture9::AddDirtyRect ¸¦ ¸í½ÃÀûÀ¸·Î È£ÃâÇÒ Çʿ䰡 ÀÖ´Ù.
µðÆúÆ®ÀÇ Ç® (D3DPOOL_DEFAULT)¿¡ »ý¼º µÈ ÅØ½ºÃ³¸¦ D3DXFilterTexture ¿Í ÇÔ²² »ç¿ëÇÒ ¼ö ¾ø´Ù. °³Ã¼¿¡ ´ëÇÑ Àá±Ý 󸮰¡ ÇÊ¿äÇϱ⠶§¹®¿¡ÀÌ´Ù. µðÆúÆ® Ç®³»ÀÇ ÅØ½ºÃ³¿¡ ´ëÇÑ Àá±ÝÀº ±ÝÁöµÇ°í ÀÖ´Ù.
PALETTEENTRY ÀÇ ´õ ÀÚ¼¼ÇÑ Á¤º¸´Â, Microsoft Platform Software Development Kit (SDK)¸¦ ÂüÁ¶ÇÒ°Í. Microsoft DirectX® 8.0 ÀÇ ½ÃÁ¡¿¡¼,PALETTEENTRY ±¸Á¶Ã¼ÀÇ peFlags ¸â¹ö´Â, Platform SDK ¿¡ ¼³¸íµÇ°í ÀÖµµ·Ï(µíÀÌ)´Â ±â´ÉÇÏÁö ¾Ê´Â´Ù. peFlags ¸â¹ö´Â, ÇöÀç, 8 ºñÆ® ÆÈ·¹Æ®È Æ÷¸ËÀÇ ¾ËÆÄ ä³ÎÀÌ´Ù.
ÅØ½ºÃ³ ÇÊÅ͸µ ÇÔ¼ö´Â 1 °³ »ÓÀÌÁö¸¸, ÀÌ ¸Þ¼µå¸¦ È£ÃâÇÏ´Â ¸ÅÅ©·Î´Â 2 °³ ÀÖ´Ù.
#define D3DXFilterCubeTexture D3DXFilterTexture #define D3DXFilterVolumeTexture D3DXFilterTexture
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Çì´õ d3dx9tex.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98