DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ÅØ½ºÃ³ ÇÔ¼ö D3DXFillVolumeTextureTX   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXFillVolumeTextureTX ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXFillVolumeTextureTX ÇÔ¼ö


»óÀ§ ·¹º§ ¾ð¾îÀÇ ÅØ½ºÃ³ Ÿ°ÙÀ» »ç¿ëÇØ, ÅØ½ºÃ³ÀÇ °¢ ¹Ó¸Ê ·¹º§ÀÇ °¢ ÅØ¼¿À» ÀüºÎ Ä¥ÇÑ´Ù.

±¸¹®

HRESULT D3DXFillVolumeTextureTX(      

    LPDIRECT3DVOLUMETEXTURE9 pTexture,     CONST WORD* pFunction,     CONST D3DXVECTOR4* pConstants,     UINT dxConstants );

ÆÄ¶ó¹ÌÅÍ

pTexture
[in] ÀüºÎ Ä¥ÇÏ´Â ÅØ½ºÃ³¸¦ ³ªÅ¸³»´Â IDirect3DVolumeTexture9 °³Ã¼ÀÇ Æ÷ÀÎÅÍ.
pFunction
[in] ÄÄÆÄÀÏ ³¡³­ ÇÔ¼ö¸¦ Æ÷ÇÔÇÑ ¹öÆÛÀÇ Æ÷ÀÎÅÍ.
pConstants
[in] Á¤¼öÀÇ ¹è¿­. ÀÌ ¹è¿­Àº, ¾ÖÇø®ÄÉÀ̼ÇÀÌ Á¤¼ö Å×ÀÌºí¿¡¼­ Á¦°øÇÑ´Ù. ¡¸D3DXVECTOR4 ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
dxConstants
[in] Á¤¼öÀÇ ¼ö.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_NOTAVAILABLEÀÌ ÀåÄ¡´Â, Á¶È¸µÈ Å×Å©´ÐÀ» Áö¿ø Çϰí ÀÖÁö ¾Ê´Ù.
D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.


ÁÖÀÇ

»óÀ§ ·¹º§ ¾ð¾îÀÇ ÅØ½ºÃ³ Ÿ°ÙÀº, 2 °³ÀÇ ÆÄ¶ó¹ÌÅ͸¦ ÃëÇØ 1 °³ÀÇ »öÀ» µ¹·ÁÁÖ´Â ÄÄÆÄÀÏÀÌ ³¡³­ ÇÔ¼ö°¡ ¾Æ´Ï¸é ¾ÈµÈ´Ù.

ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9tex.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98

ÂüÁ¶

D3DXFillTextureTX ,D3DXFillCubeTextureTX


© 2002 Microsoft Corporation. All rights reserved.
¡èTOP