DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ÅØ½ºÃ³ ÇÔ¼ö D3DXCreateTextureFromFileInMemoryEx [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
¸Þ¸ð¸®³»ÀÇ ÆÄÀϷκÎÅÍ ÅØ½ºÃ³¸¦ »ý¼º ÇÑ´Ù. À̰ÍÀº,D3DXCreateTextureFromFileInMemory ÀÇ »óÀ§ÀÇ ÇÔ¼öÀÌ´Ù.
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HRESULT D3DXCreateTextureFromFileInMemoryEx(
LPDIRECT3DDEVICE9 pDevice, LPCVOID pSrcData, UINT SrcDataSize, UINT Width, UINT Height, UINT MipLevels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, DWORD Filter, DWORD MipFilter, D3DCOLOR ColorKey, D3DXIMAGE_INFO *pSrcInfo, PALETTEENTRY *pPalette, LPDIRECT3DTEXTURE9 *ppTexture );
ÆÄ¶ó¹ÌÅÍ
- pDevice
- [in] IDirect3DDevice9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ÅØ½ºÃ³¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â ÀåÄ¡¸¦ ³ªÅ¸³½´Ù.
- pSrcData
- [in] ÅØ½ºÃ³ÀÇ »ý¼º¿¡ »ç¿ëÇÏ´Â ¸Þ¸ð¸®³»ÀÇ ÆÄÀÏÀÇ Æ÷ÀÎÅÍ.
- SrcDataSize
- [in] ¸Þ¸ð¸®³»ÀÇ ÆÄÀÏÀÇ »çÀÌÁî (¹ÙÀÌÆ® ´ÜÀ§).
- Width
- [in] Æø (Çȼ¿ ´ÜÀ§). ÀÌ °ªÀÌ 0 ¶Ç´Â D3DX_DEFAULT ÀÇ °æ¿ì, ³ÐÀÌ´Â ÆÄÀϷκÎÅÍ ÃëµæµÈ´Ù.
- Height
- [in] ³ôÀÌ (Çȼ¿ ´ÜÀ§). ÀÌ °ªÀÌ 0 ¶Ç´Â D3DX_DEFAULT ÀÇ °æ¿ì, ³ÐÀÌ´Â ÆÄÀϷκÎÅÍ ÃëµæµÈ´Ù.
- MipLevels
- [in] ¿ä±¸µÇ´Â ¹Ó·¹º§ÀÇ ¼ö. ÀÌ °ªÀÌ 0 ¶Ç´Â D3DX_DEFAULT ÀÇ °æ¿ì´Â, ¿ÏÀüÇÑ ¹Ó¸Ê üÀÎÀÌ »ý¼º µÈ´Ù.
- Usage
- [in] 0, D3DUSAGE_RENDERTARGET, ¶Ç´Â D3DUSAGE_DYNAMIC. ÀÌ Ç÷¡±×¸¦ D3DUSAGE_RENDERTARGET ·Î ¼³Á¤ Çϸé, ±× Ç¥¸éÀº ·»´õ¸µ Ÿ°ÙÀ¸·Î¼ »ç¿ëÇÏ´Â °ÍÀ» ³ªÅ¸³½´Ù. ¸®¼Ò½º´Â,IDirect3DDevice9::SetRenderTarget ¸Þ¼µåÀÇ pNewRenderTarget ÆÄ¶ó¹ÌÅÍ¿¡ °Ç³×ÁÙ ¼ö°¡ ÀÖ´Ù. D3DUSAGE_RENDERTARGET ¶Ç´Â D3DUSAGE_DYNAMIC ¸¦ ÁöÁ¤ÇÏ´Â °æ¿ì,Pool ¸¦ D3DPOOL_DEFAULT ·Î ¼³Á¤ÇØ, ¾ÖÇø®ÄÉÀ̼ÇÀº IDirect3D9::CheckDeviceFormat ¸¦ È£ÃâÇØ, ÀåÄ¡°¡ ÀÌ Ã³¸®¸¦ Áö¿ø Çϰí ÀÖ´Â °ÍÀ» È®ÀÎÇÒ Çʿ䰡 ÀÖ´Ù. µ¿Àû ÅØ½ºÃ³ÀÇ »ç¿ë¹ýÀÇ ´õ ÀÚ¼¼ÇÑ Á¤º¸´Â, ¡¸µ¿Àû ÅØ½ºÃ³ÀÇ »ç¿ë¹ý¡¹À» ÂüÁ¶ÇÒ°Í.
- Format
- [in] D3DFORMAT ¿°ÅÇüÀÇ ¸â¹ö. ÅØ½ºÃ³¿¡ ´ëÇØ¼ ¿ä±¸µÈ Çȼ¿ Æ÷¸ËÀ» ±â¼úÇÑ´Ù. µ¹·Á¹Þ´Â ÅØ½ºÃ³ÀÇ Æ÷¸ËÀº,Format ·Î ÁöÁ¤ÇÑ Æ÷¸Ë°ú ´Ù¸¥ °æ¿ì°¡ ÀÖ´Ù. ¾ÖÇø®ÄÉÀ̼ÇÀº, µ¹·ÁÁÖ¾îÁø ÅØ½ºÃ³ÀÇ Æ÷¸ËÀ» È®ÀÎÇÒ Çʿ䰡 ÀÖ´Ù. Format ÀÇ °ªÀÌ D3DFMT_UNKNOWN ÀÇ °æ¿ì, Æ÷¸ËÀº ÆÄÀϷκÎÅÍ ÃëµæµÈ´Ù.
- Pool
- [in] D3DPOOL ¿°ÅÇüÀÇ ¸â¹ö. ÅØ½ºÃ³ÀÇ ¹èġó°¡ µÇ´Â ¸Þ¸ð¸® Ŭ·¡½º¸¦ ±â¼úÇÑ´Ù.
- Filter
- [in] À̹ÌÁö¸¦ ÇÊÅ͸µ ÇÏ´Â ¹æ¹ýÀ» Á¦¾îÇÏ´Â 1 °³ ÀÌ»óÀÇ Ç÷¡±×ÀÇ Æí¼º. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù. À¯È¿ÇÑ °¢ ÇÊÅÍ´Â,D3DX_FILTER ³»ÀÇ Ç÷¡±×¸¦ 1 °³ Æ÷ÇÔÇϰí ÀÖÀ» Çʿ䰡 ÀÖ´Ù.
- MipFilter
- [in] À̹ÌÁö¸¦ ÇÊÅ͸µ ÇÏ´Â ¹æ¹ýÀ» Á¦¾îÇÏ´Â 1 °³ ȤÀº º¹¼öÀÇ Ç÷¡±×ÀÇ Æí¼º. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, D3DX_FILTER_BOX ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù. À¯È¿ÇÑ °¢ ÇÊÅÍ´Â,D3DX_FILTER ³»ÀÇ Ç÷¡±×¸¦ 1 °³ Æ÷ÇÔÇϰí ÀÖÀ» Çʿ䰡 ÀÖ´Ù.
- ColorKey
- [in] Åõ¸íÀÌ µÇ´Â D3DCOLOR ÀÇ °ª. Ä÷¯ ۸¦ ¹«È¿·Î ÇÏ´Â °æ¿ì´Â 0 À» ÁöÁ¤ÇÑ´Ù. ¼Ò½º À̹ÌÁöÀÇ Æ÷¸Ë°ú´Â °ü°è¾øÀÌ, À̰ÍÀº Ç×»ó 32 ºñÆ®ÀÇ ARGB Ä÷¯ÀÌ´Ù. ¾ËÆÄ°¡ Àǹ̰¡ ÀÖ°í, º¸ÅëÀº Ä÷¯ ۸¦ ºÒÅõ¸íÇÏ°Ô ÇÏ´Â °æ¿ì´Â FF ¸¦ ÁöÁ¤ÇÑ´Ù. µû¶ó¼, ºÒÅõ¸íÇÑ ÈæÀÇ °æ¿ì, °ªÀº 0xFF000000 °¡ µÈ´Ù.
- pSrcInfo
- [in, out] ¼Ò½º À̹ÌÁö ÆÄÀϳ»ÀÇ µ¥ÀÌÅÍÀÇ ±â¼úÀ» ÀúÀå ÇÏ´Â D3DXIMAGE_INFO ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL.
- pPalette
- [out] ÀúÀå ÇÏ´Â 256 »öÆÈ·¹Æ®¸¦ ³ªÅ¸³»´Â PALETTEENTRY ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL. ¡¸ÁÖÀÇ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
- ppTexture
- [out] »ý¼º µÈ Å¥ºê ÅØ½ºÃ³ °³Ã¼¸¦ ³ªÅ¸³»´Â,IDirect3DTexture9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ ÁÖ¼Ò.
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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.
½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.
D3DERR_NOTAVAILABLE ÀÌ ÀåÄ¡´Â, Á¶È¸µÈ Å×Å©´ÐÀ» Áö¿ø Çϰí ÀÖÁö ¾Ê´Ù. D3DERR_OUTOFVIDEOMEMORY Microsoft® Direct3D® °¡ 󸮸¦ ½Ç½ÃÇϴµ¥ ÃæºÐÇÑ µð½ºÇ÷¹ÀÌ ¸Þ¸ð¸®°¡ ¾ø´Ù. D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù. D3DXERR_INVALIDDATA µ¥ÀÌÅͰ¡ ¹«È¿ÀÌ´Ù. E_OUTOFMEMORY Direct3D °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.
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PALETTEENTRY ÀÇ ´õ ÀÚ¼¼ÇÑ Á¤º¸´Â, Microsoft Platform Software Development Kit (SDK)¸¦ ÂüÁ¶ÇÒ°Í. Microsoft DirectX® 8.0 ÀÇ ½ÃÁ¡¿¡¼,PALETTEENTRY ±¸Á¶Ã¼ÀÇ peFlags ¸â¹ö´Â, Platform SDK ¿¡ ¼³¸íµÇ°í ÀÖµµ·Ï(µíÀÌ)´Â ±â´ÉÇÏÁö ¾Ê´Â´Ù. peFlags ¸â¹ö´Â, ÇöÀç, 8 ºñÆ® ÆÈ·¹Æ®È Æ÷¸ËÀÇ ¾ËÆÄ ä³ÎÀÌ´Ù.
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Çì´õ d3dx9tex.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98
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