DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ÅØ½ºÃ³ ÇÔ¼ö D3DXCreateTextureFromFileInMemoryEx   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXCreateTextureFromFileInMemoryEx ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXCreateTextureFromFileInMemoryEx ÇÔ¼ö


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HRESULT D3DXCreateTextureFromFileInMemoryEx(      

    LPDIRECT3DDEVICE9 pDevice,     LPCVOID pSrcData,     UINT SrcDataSize,     UINT Width,     UINT Height,     UINT MipLevels,     DWORD Usage,     D3DFORMAT Format,     D3DPOOL Pool,     DWORD Filter,     DWORD MipFilter,     D3DCOLOR ColorKey,     D3DXIMAGE_INFO *pSrcInfo,     PALETTEENTRY *pPalette,     LPDIRECT3DTEXTURE9 *ppTexture );

ÆÄ¶ó¹ÌÅÍ

pDevice
[in] IDirect3DDevice9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ÅØ½ºÃ³¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â ÀåÄ¡¸¦ ³ªÅ¸³½´Ù.
pSrcData
[in] ÅؽºÃ³ÀÇ »ý¼º¿¡ »ç¿ëÇÏ´Â ¸Þ¸ð¸®³»ÀÇ ÆÄÀÏÀÇ Æ÷ÀÎÅÍ.
SrcDataSize
[in] ¸Þ¸ð¸®³»ÀÇ ÆÄÀÏÀÇ »çÀÌÁî (¹ÙÀÌÆ® ´ÜÀ§).
Width
[in] Æø (Çȼ¿ ´ÜÀ§). ÀÌ °ªÀÌ 0 ¶Ç´Â D3DX_DEFAULT ÀÇ °æ¿ì, ³ÐÀÌ´Â ÆÄÀϷκÎÅÍ ÃëµæµÈ´Ù.
Height
[in] ³ôÀÌ (Çȼ¿ ´ÜÀ§). ÀÌ °ªÀÌ 0 ¶Ç´Â D3DX_DEFAULT ÀÇ °æ¿ì, ³ÐÀÌ´Â ÆÄÀϷκÎÅÍ ÃëµæµÈ´Ù.
MipLevels
[in] ¿ä±¸µÇ´Â ¹Ó·¹º§ÀÇ ¼ö. ÀÌ °ªÀÌ 0 ¶Ç´Â D3DX_DEFAULT ÀÇ °æ¿ì´Â, ¿ÏÀüÇÑ ¹Ó¸Ê üÀÎÀÌ »ý¼º µÈ´Ù.
Usage
[in] 0, D3DUSAGE_RENDERTARGET, ¶Ç´Â D3DUSAGE_DYNAMIC. ÀÌ Ç÷¡±×¸¦ D3DUSAGE_RENDERTARGET ·Î ¼³Á¤ Çϸé, ±× Ç¥¸éÀº ·»´õ¸µ Ÿ°ÙÀ¸·Î¼­ »ç¿ëÇÏ´Â °ÍÀ» ³ªÅ¸³½´Ù. ¸®¼Ò½º´Â,IDirect3DDevice9::SetRenderTarget ¸Þ¼­µåÀÇ pNewRenderTarget ÆÄ¶ó¹ÌÅÍ¿¡ °Ç³×ÁÙ ¼ö°¡ ÀÖ´Ù. D3DUSAGE_RENDERTARGET ¶Ç´Â D3DUSAGE_DYNAMIC ¸¦ ÁöÁ¤ÇÏ´Â °æ¿ì,Pool ¸¦ D3DPOOL_DEFAULT ·Î ¼³Á¤ÇØ, ¾ÖÇø®ÄÉÀ̼ÇÀº IDirect3D9::CheckDeviceFormat ¸¦ È£ÃâÇØ, ÀåÄ¡°¡ ÀÌ Ã³¸®¸¦ Áö¿ø Çϰí ÀÖ´Â °ÍÀ» È®ÀÎÇÒ Çʿ䰡 ÀÖ´Ù. µ¿Àû ÅØ½ºÃ³ÀÇ »ç¿ë¹ýÀÇ ´õ ÀÚ¼¼ÇÑ Á¤º¸´Â, ¡¸µ¿Àû ÅØ½ºÃ³ÀÇ »ç¿ë¹ý¡¹À» ÂüÁ¶ÇÒ°Í.
Format
[in] D3DFORMAT ¿­°ÅÇüÀÇ ¸â¹ö. ÅØ½ºÃ³¿¡ ´ëÇØ¼­ ¿ä±¸µÈ Çȼ¿ Æ÷¸ËÀ» ±â¼úÇÑ´Ù. µ¹·Á¹Þ´Â ÅØ½ºÃ³ÀÇ Æ÷¸ËÀº,Format ·Î ÁöÁ¤ÇÑ Æ÷¸Ë°ú ´Ù¸¥ °æ¿ì°¡ ÀÖ´Ù. ¾ÖÇø®ÄÉÀ̼ÇÀº, µ¹·ÁÁÖ¾îÁø ÅØ½ºÃ³ÀÇ Æ÷¸ËÀ» È®ÀÎÇÒ Çʿ䰡 ÀÖ´Ù. Format ÀÇ °ªÀÌ D3DFMT_UNKNOWN ÀÇ °æ¿ì, Æ÷¸ËÀº ÆÄÀϷκÎÅÍ ÃëµæµÈ´Ù.
Pool
[in] D3DPOOL ¿­°ÅÇüÀÇ ¸â¹ö. ÅØ½ºÃ³ÀÇ ¹èġó°¡ µÇ´Â ¸Þ¸ð¸® Ŭ·¡½º¸¦ ±â¼úÇÑ´Ù.
Filter
[in] À̹ÌÁö¸¦ ÇÊÅ͸µ ÇÏ´Â ¹æ¹ýÀ» Á¦¾îÇÏ´Â 1 °³ ÀÌ»óÀÇ Ç÷¡±×ÀÇ Æí¼º. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù. À¯È¿ÇÑ °¢ ÇÊÅÍ´Â,D3DX_FILTER ³»ÀÇ Ç÷¡±×¸¦ 1 °³ Æ÷ÇÔÇϰí ÀÖÀ» Çʿ䰡 ÀÖ´Ù.
MipFilter
[in] À̹ÌÁö¸¦ ÇÊÅ͸µ ÇÏ´Â ¹æ¹ýÀ» Á¦¾îÇÏ´Â 1 °³ ȤÀº º¹¼öÀÇ Ç÷¡±×ÀÇ Æí¼º. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, D3DX_FILTER_BOX ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù. À¯È¿ÇÑ °¢ ÇÊÅÍ´Â,D3DX_FILTER ³»ÀÇ Ç÷¡±×¸¦ 1 °³ Æ÷ÇÔÇϰí ÀÖÀ» Çʿ䰡 ÀÖ´Ù.
ColorKey
[in] Åõ¸íÀÌ µÇ´Â D3DCOLOR ÀÇ °ª. Ä÷¯ ۸¦ ¹«È¿·Î ÇÏ´Â °æ¿ì´Â 0 À» ÁöÁ¤ÇÑ´Ù. ¼Ò½º À̹ÌÁöÀÇ Æ÷¸Ë°ú´Â °ü°è¾øÀÌ, À̰ÍÀº Ç×»ó 32 ºñÆ®ÀÇ ARGB Ä÷¯ÀÌ´Ù. ¾ËÆÄ°¡ Àǹ̰¡ ÀÖ°í, º¸ÅëÀº Ä÷¯ ۸¦ ºÒÅõ¸íÇÏ°Ô ÇÏ´Â °æ¿ì´Â FF ¸¦ ÁöÁ¤ÇÑ´Ù. µû¶ó¼­, ºÒÅõ¸íÇÑ ÈæÀÇ °æ¿ì, °ªÀº 0xFF000000 °¡ µÈ´Ù.
pSrcInfo
[in, out] ¼Ò½º À̹ÌÁö ÆÄÀϳ»ÀÇ µ¥ÀÌÅÍÀÇ ±â¼úÀ» ÀúÀå ÇÏ´Â D3DXIMAGE_INFO ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL.
pPalette
[out] ÀúÀå ÇÏ´Â 256 »öÆÈ·¹Æ®¸¦ ³ªÅ¸³»´Â PALETTEENTRY ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL. ¡¸ÁÖÀÇ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
ppTexture
[out] »ý¼º µÈ Å¥ºê ÅØ½ºÃ³ °³Ã¼¸¦ ³ªÅ¸³»´Â,IDirect3DTexture9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ ÁÖ¼Ò.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_NOTAVAILABLEÀÌ ÀåÄ¡´Â, Á¶È¸µÈ Å×Å©´ÐÀ» Áö¿ø Çϰí ÀÖÁö ¾Ê´Ù.
D3DERR_OUTOFVIDEOMEMORYMicrosoft® Direct3D® °¡ 󸮸¦ ½Ç½ÃÇϴµ¥ ÃæºÐÇÑ µð½ºÇ÷¹ÀÌ ¸Þ¸ð¸®°¡ ¾ø´Ù.
D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
D3DXERR_INVALIDDATAµ¥ÀÌÅͰ¡ ¹«È¿ÀÌ´Ù.
E_OUTOFMEMORYDirect3D °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.


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ÀÌ ÇÔ¼ö°¡ Áö¿ø Çϰí ÀÖ´Â ÆÄÀÏ Æ÷¸ËÀº,. bmp,. dds,. dib,. jpg,. png, ¹× . tga ÀÌ´Ù.

PALETTEENTRY ÀÇ ´õ ÀÚ¼¼ÇÑ Á¤º¸´Â, Microsoft Platform Software Development Kit (SDK)¸¦ ÂüÁ¶ÇÒ°Í. Microsoft DirectX® 8.0 ÀÇ ½ÃÁ¡¿¡¼­,PALETTEENTRY ±¸Á¶Ã¼ÀÇ peFlags ¸â¹ö´Â, Platform SDK ¿¡ ¼³¸íµÇ°í ÀÖµµ·Ï(µíÀÌ)´Â ±â´ÉÇÏÁö ¾Ê´Â´Ù. peFlags ¸â¹ö´Â, ÇöÀç, 8 ºñÆ® ÆÈ·¹Æ®È­ Æ÷¸ËÀÇ ¾ËÆÄ ä³ÎÀÌ´Ù.

ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9tex.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98

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D3DXCreateTextureFromFileInMemory ,ÅØ½ºÃ³ÀÇ »öº¯È¯


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