DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ÅØ½ºÃ³ ÇÔ¼ö D3DXComputeNormalMap [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT D3DXComputeNormalMap(
LPDIRECT3DTEXTURE9 pTexture, LPDIRECT3DTEXTURE9 pSrcTexture, const PALETTEENTRY *pSrcPalette, DWORD Flags, DWORD Channel, FLOAT Amplitude );
ÆÄ¶ó¹ÌÅÍ
- pTexture
- [out, retval] IDirect3DTexture9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ¸ñÀûÁö ÅØ½ºÃ³¸¦ ³ªÅ¸³½´Ù.
- pSrcTexture
- [in, retval] IDirect3DTexture9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. Àü¼Û¿ø°íµµ ¸Ê ÅØ½ºÃ³¸¦ ³ªÅ¸³½´Ù.
- pSrcPalette
- [in] 256 »öÀÇ Àü¼Û¿øÆÈ·¹Æ®¸¦ Æ÷ÇÔÇÑ PALETTEENTRY ÇüÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL.
- Flags
- [in] ¹ý¼± ¸ÊÀÇ »ý¼ºÀ» Á¦¾îÇÏ´Â 1 °³ ÀÌ»óÀÇ D3DX_NORMALMAP Ç÷¡±×.
- Channel
- [in, out] ³ôÀÌÀÇ Á¤º¸ÀÇ ¼Ò½º¸¦ ÁöÁ¤ÇÏ´Â 1 °³ÀÇ D3DX_CHANNEL Ç÷¡±×.
- Amplitude
- [in] ³ôÀÌÀÇ Á¤º¸¿¡ °ö¼ÀÇÏ´Â Á¤¼ö°ª.
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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.
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D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
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Çì´õ d3dx9tex.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98