DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ÅØ½ºÃ³ ÇÔ¼ö D3DXCheckVolumeTextureRequirements   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXCheckVolumeTextureRequirements ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXCheckVolumeTextureRequirements ÇÔ¼ö


º¼·ý ÅØ½ºÃ³ »ý¼º ÆÄ¶ó¹ÌÅ͸¦ È®ÀÎÇÑ´Ù.

±¸¹®

HRESULT D3DXCheckVolumeTextureRequirements(      

    LPDIRECT3DDEVICE9 pDevice,     UINT *pWidth,     UINT *pHeight,     UINT *pDepth,     UINT *pNumMipLevels,     DWORD Usage,     D3DFORMAT *pFormat,     D3DPOOL Pool );

ÆÄ¶ó¹ÌÅÍ

pDevice
[in] IDirect3DDevice9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. º¼·ý ÅØ½ºÃ³¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â ÀåÄ¡¸¦ ³ªÅ¸³½´Ù.
pWidth
[in, out] ¿ä±¸µÇ´Â Æø (Çȼ¿ ´ÜÀ§)ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL. Á¤Á¤ ÈÄÀÇ »çÀÌÁ µ¹·ÁÁØ´Ù.
pHeight
[in, out] ¿ä±¸µÇ´Â ³ôÀÌ (Çȼ¿ ´ÜÀ§)ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL. Á¤Á¤ ÈÄÀÇ »çÀÌÁ µ¹·ÁÁØ´Ù.
pDepth
[in, out] ¿ä±¸µÇ´Â ±íÀÌ (Çȼ¿ ´ÜÀ§)ÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL. Á¤Á¤ ÈÄÀÇ »çÀÌÁ µ¹·ÁÁØ´Ù.
pNumMipLevels
[in, out] ¿ä±¸µÇ´Â ¹Ó¸Ê ·¹º§ÀÇ ¼öÀÇ Æ÷ÀÎÅÍ, ¶Ç´Â NULL. Á¤Á¤ ÈÄÀÇ ¹Ó¸Ê ·¹º§ÀÇ ¼ö¸¦ µ¹·ÁÁØ´Ù.
Usage
[in] ÇöÀç´Â »ç¿ëµÇÁö ¾Ê¾Ò´Ù. 0 À¸·Î ¼³Á¤µÈ´Ù.
pFormat
[in, out] D3DFORMAT ¿­°ÅÇüÀÇ ¸â¹öÀÇ Æ÷ÀÎÅÍ. ¿ä±¸µÇ´Â Çȼ¿ Æ÷¸Ë ¶Ç´Â NULL ¸¦ ÁöÁ¤ÇÑ´Ù. Á¤Á¤ ÈÄÀÇ Æ÷¸ËÀ» µ¹·ÁÁØ´Ù.
Pool
[in] D3DPOOL ¿­°ÅÇüÀÇ ¸â¹ö. º¼·ý ÅØ½ºÃ³ÀÇ ¹èġó°¡ µÇ´Â ¸Þ¸ð¸® Ŭ·¡½º¸¦ ±â¼úÇÑ´Ù.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_NOTAVAILABLEÀÌ ÀåÄ¡´Â, Á¶È¸µÈ Å×Å©´ÐÀ» Áö¿ø Çϰí ÀÖÁö ¾Ê´Ù.
D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.


ÁÖÀÇ

ÀÌ ÇÔ¼öÀÇ ÆÄ¶ó¹ÌÅͰ¡ ¹«È¿ÀÇ °æ¿ì, ÀÌ ÇÔ¼ö´Â Á¤Á¤ ÈÄÀÇ ÆÄ¶ó¹ÌÅ͸¦ µ¹·ÁÁØ´Ù.

ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9tex.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


© 2002 Microsoft Corporation. All rights reserved.
¡èTOP