DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¼ÎÀÌ´õ ÇÔ¼ö D3DXGetShaderOutputSemantics   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXGetShaderOutputSemantics ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXGetShaderOutputSemantics ÇÔ¼ö


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HRESULT WINAPI D3DXGetShaderOutputSemantics(      

    CONST DWORD* pFunction,     D3DXSEMANTICS* pSemantics,     UINT* pSizeInBytes );

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pFunction
[in] ¼ÎÀÌ´õ ÇÔ¼öÀÇ DWORD ½ºÆ®¸²ÀÇ Æ÷ÀÎÅÍ.
pSemantics
[in] D3DXSEMANTIC ±¸Á¶Ã¼ÀÇ ¹è¿­ÀÇ Æ÷ÀÎÅÍ. ÇÔ¼ö´Â, ¼ÎÀÌ´õ°¡ ÂüÁ¶ÇÏ´Â °¢ Ãâ·Â ¿ä¼ÒÀÇ Àǹ̵éÀ» ÀÌ ¹è¿­¿¡ ÀúÀå ÇÑ´Ù. ÀÌ ¹è¿­Àº, Àû¾îµµ MAXD3DDECLLENGTH °³ÀÇ ¿ä¼Ò¸¦ Æ÷ÇÔÇϰí ÀÖ´Â °ÍÀ̶ó°í º¸¿©Áø´Ù. ´Ù¸¸,pSemantics = NULL ·Î D3DXGetShaderOutputSemantics ¸¦ È£ÃâÇØ,pSizeInBytes ¿¡ ÇÊ¿äÇÑ ¹è¿­ÀÇ »çÀÌÁ µ¹·ÁÁØ´Ù.
pSizeInBytes
[out] ¼ÎÀÌ´õÀÇ Àǹ̵éÀÇ »çÀÌÁî (¹ÙÀÌÆ® ´ÜÀ§)¸¦ µ¹·ÁÁØ´Ù.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
D3DXERR_INVALIDDATAµ¥ÀÌÅͰ¡ ¹«È¿ÀÌ´Ù.
E_OUTOFMEMORYMicrosoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.


ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9shader.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


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