DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¼ÎÀÌ´õ ÇÔ¼ö D3DXCreateFragmentLinker [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
|
| Microsoft DirectX 9.0 |
fragment ¸µÄ¿¸¦ »ý¼º ÇÑ´Ù. À̰ÍÀ» »ç¿ëÇϸé 1 °³ ÀÌ»óÀÇ ¼ÎÀÌ´õÀÇ fragment¸¦ ¸µÅ©ÇÒ ¼ö ÀÖ´Ù.
±¸¹®
HRESULT WINAPI D3DXCreateFragmentLinker(
LPDIRECT3DDEVICE9 pDevice, UINT ShaderCacheSize, LPD3DXFRAGMENTLINKER *ppFragmentLinker );
ÆÄ¶ó¹ÌÅÍ
- pDevice
- [in] ÇöÀçÀÇ ÀåÄ¡ÀÇ Æ÷ÀÎÅÍ. ¡¸IDirect3DDevice9 ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
- ShaderCacheSize
- [in] ¼ÎÀÌ´õÀÇ Ä³½¬ »çÀÌÁî (¹ÙÀÌÆ® ´ÜÀ§). À̰ÍÀ» ÃÖÀûÈ¿¡ »ç¿ëÇÒ ¼ö ÀÖ´Ù.
- ppFragmentLinker
- [out] »õ·Î¿î fragment ¸µÄ¿ÀÇ ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅ͸¦ µ¹·ÁÁØ´Ù. ¡¸ID3DXFragmentLinker ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
¹Ýȯ°ª
¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.
½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.
D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù. D3DXERR_INVALIDDATA µ¥ÀÌÅͰ¡ ¹«È¿ÀÌ´Ù. E_OUTOFMEMORY Microsoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.
ÇÔ¼öÀÇ Á¤º¸
Çì´õ d3dx9shader.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98