DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¼ÎÀÌ´õ ÇÔ¼ö D3DXCreateFragmentLinker   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXCreateFragmentLinker ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXCreateFragmentLinker ÇÔ¼ö


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HRESULT WINAPI D3DXCreateFragmentLinker(      

    LPDIRECT3DDEVICE9 pDevice,     UINT ShaderCacheSize,     LPD3DXFRAGMENTLINKER *ppFragmentLinker );

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pDevice
[in] ÇöÀçÀÇ ÀåÄ¡ÀÇ Æ÷ÀÎÅÍ. ¡¸IDirect3DDevice9 ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
ShaderCacheSize
[in] ¼ÎÀÌ´õÀÇ Ä³½¬ »çÀÌÁî (¹ÙÀÌÆ® ´ÜÀ§). À̰ÍÀ» ÃÖÀûÈ­¿¡ »ç¿ëÇÒ ¼ö ÀÖ´Ù.
ppFragmentLinker
[out] »õ·Î¿î fragment ¸µÄ¿ÀÇ ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅ͸¦ µ¹·ÁÁØ´Ù. ¡¸ID3DXFragmentLinker ¡¹¸¦ ÂüÁ¶ÇÒ°Í.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
D3DXERR_INVALIDDATAµ¥ÀÌÅͰ¡ ¹«È¿ÀÌ´Ù.
E_OUTOFMEMORYMicrosoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.


ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9shader.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


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