DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¸Þ½¬ ÇÔ¼ö D3DXSphereBoundProbe   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXSphereBoundProbe ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXSphereBoundProbe ÇÔ¼ö


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BOOL D3DXSphereBoundProbe(      

    CONST D3DXVECTOR3* pCenter,     FLOAT Radius,     CONST D3DXVECTOR3* pRayPosition,     CONST D3DXVECTOR3* pRayDirection );

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pCenter
[in] ±¸ÀÇ Á᫐ ÁÂÇ¥¸¦ ÁöÁ¤ÇÏ´Â D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
Radius
[in] ±¸ÀÇ ¹Ý°æ.
pRayPosition
[in] ·¹ÀÌÀÇ ½ÃÁ¡ ÁÂÇ¥¸¦ ÁöÁ¤ÇÏ´Â D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
pRayDirection
[in] ·¹ÀÌÀÇ ¹æÇâÀ» ÁöÁ¤ÇÏ´Â D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ÀÌ º¤ÅÍ´Â (0,0,0)¿¡¼­ ¸¸³ª¼­´Â ¾È µÇÁö¸¸, Á¤±ÔÈ­µÇ°í ÀÖÀ» ÇÊ¿ä´Â ¾ø´Ù.

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·¹À̰¡ °æ°è±¸ÀÇ º¼·ý¿¡ ÇØ´çµÇ´Â °æ¿ì´Â, TRUE ¸¦ µ¹·ÁÁØ´Ù. ±× ÀÌ¿ÜÀÇ °æ¿ì´Â, FALSE ¸¦ µ¹·ÁÁØ´Ù.



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D3DXSphereBoundProbe ´Â, ·¹À̰¡ ±¸ÀÇ Ç¥¸é ¸¸ÀÌ ¾Æ´Ï°í, °æ°è±¸ÀÇ º¼·ý¿¡ ÇØ´çµÉÁö ¾î¶³Áö¸¦ ÆÇÁ¤ÇÑ´Ù.

ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9mesh.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


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