DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¸Þ½¬ ÇÔ¼ö D3DXCreateMeshFVF   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXCreateMeshFVF ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXCreateMeshFVF ÇÔ¼ö


À¯¿¬ÇÑ Á¤Á¡ Æ÷¸Ë (FVF) Äڵ带 »ç¿ëÇØ ¸Þ½¬ °³Ã¼¸¦ »ý¼º ÇÑ´Ù.

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HRESULT D3DXCreateMeshFVF(      

    DWORD NumFaces,     DWORD NumVertices,     DWORD Options,     DWORD FVF,     LPDIRECT3DDEVICE9 pDevice,     LPD3DXMESH *ppMesh );

ÆÄ¶ó¹ÌÅÍ

NumFaces
[in] ¸Þ½¬ÀÇ ¸éÀÇ ¼ö. À¯È¿ÇÑ ¹üÀ§´Â, 0 º¸´Ù Å« °ªÀ¸·ÎºÎÅÍ, ÃÖ´ë DWARD °ª - 1 (º¸ÅëÀº 232-1) (¸¶Áö¸· À妽º´Â ¿¹¾àµÇ°í ÀÖ±â (À§ÇØ)¶§¹®¿¡)±îÁöÀÌ´Ù.
NumVertices
[in] ¸Þ½¬ÀÇ Á¤Á¡ÀÇ ¼ö. ÀÌ ÆÄ¶ó¹ÌÅÍ´Â 1 ÀÌ»óÀÌ ¾Æ´Ï¸é ¾ÈµÈ´Ù.
Options
[in] D3DXMESH ¿­°ÅÇüÀ¸·ÎºÎÅÍÀÇ 1 °³ ¶Ç´Â º¹¼öÀÇ Ç÷¡±×ÀÇ Æí¼º. ¸Þ½¬ÀÇ »ý¼º ¿É¼ÇÀ» ÁöÁ¤ÇÑ´Ù.
FVF
[in] µ¹·Á¹Þ´Â ¸Þ½¬ÀÇ Á¤Á¡ Æ÷¸ËÀ» ±â¼úÇÏ´Â,D3DFVF ÀÇ Æí¼º. ÀÌ ÇÔ¼ö´Â D3DFVF_XYZRHW ¸¦ Áö¿ø Çϰí ÀÖÁö ¾Ê´Ù.
pDevice
[in] IDirect3DDevice9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ¸Þ½¬¿¡ °ü·ÃÁþ´Â ÀåÄ¡ °³Ã¼¸¦ ³ªÅ¸³½´Ù.
ppMesh
[out] »ý¼º µÈ ¸Þ½¬ °³Ã¼¸¦ ³ªÅ¸³»´Â ID3DXMesh ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ ÁÖ¼Ò.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
E_OUTOFMEMORYMicrosoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.


ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9mesh.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98

ÂüÁ¶

D3DXFVFFromDeclarator


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