DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¸Þ½¬ ÇÔ¼ö D3DXConvertMeshSubsetToStrips [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT D3DXConvertMeshSubsetToStrips(
LPD3DXBASEMESH MeshIn, DWORD AttribId, DWORD IBOptions, LPDIRECT3DINDEXBUFFER9 *ppIndexBuffer, DWORD *pNumIndices, LPD3DXBUFFER *ppStripLengths, DWORD *pNumStrips );
ÆÄ¶ó¹ÌÅÍ
- MeshIn
- [in] ID3DXBaseMesh ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ½ºÆ®¸³À¸·Î º¯È¯ÇÏ´Â ¸Þ½¬¸¦ ³ªÅ¸³½´Ù.
- AttribId
- [in] ½ºÆ®¸³À¸·Î º¯È¯ÇÏ´Â ¸Þ½¬ ¼ºê ¼¼Æ®ÀÇ ¼Ó¼º ID.
- IBOptions
- [in] D3DXMESH ¿°ÅÇüÀ¸·ÎºÎÅÍÀÇ 1 °³ ¶Ç´Â º¹¼öÀÇ Ç÷¡±×ÀÇ Æí¼º. À妽º ¹öÆÛ »ý¼ºÀÇ ¿É¼ÇÀ» ÁöÁ¤ÇÑ´Ù.
- ppIndexBuffer
- [out] ½ºÆ®¸³À» Æ÷ÇÔÇÑ À妽º ¹öÆÛ¸¦ ³ªÅ¸³»´Â IDirect3DIndexBuffer9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ.
- pNumIndices
- [out] ppIndexBuffer ÆÄ¶ó¹ÌÅÍ¿¡ µ¹·Á¹Þ´Â ¹öÆÛ³»ÀÇ À妽ºÀÇ ¼ö.
- ppStripLengths
- [out] ½ºÆ®¸³³»ÀÇ »ï°¢ÇüÀÇ ¼ö¸¦ ÁöÁ¤ÇÏ´Â, 1 °³ÀÇ ½ºÆ®¸³¿¡ ´ëÇØ 1 °³ÀÇ DWORD ¹è¿À» Æ÷ÇÔÇÑ ¹öÆÛ.
- pNumStrips
- [out] À妽º ¹öÆÛ³»ÀÇ °¢°¢ÀÇ ½ºÆ®¸³ ¹× ´ëÀÀÇÏ´Â ½ºÆ®¸³ ÃÝÇÏÀÌ¿ÀÇ ¼ö.
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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.
½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.
D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù. E_OUTOFMEMORY Microsoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.
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Çì´õ d3dx9mesh.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98