DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¸Þ½¬ ÇÔ¼ö D3DXConvertMeshSubsetToSingleStrip [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT D3DXConvertMeshSubsetToSingleStrip(
LPD3DXBASEMESH MeshIn, DWORD AttribId, DWORD IBOptions, LPDIRECT3DINDEXBUFFER9 *ppIndexBuffer, DWORD *pNumIndices );
ÆÄ¶ó¹ÌÅÍ
- MeshIn
- [in] ID3DXBaseMesh ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ½ºÆ®¸³À¸·Î º¯È¯ÇÏ´Â ¸Þ½¬¸¦ ³ªÅ¸³½´Ù.
- AttribId
- [in] ½ºÆ®¸³À¸·Î º¯È¯ÇÏ´Â ¸Þ½¬ ¼ºê ¼¼Æ®ÀÇ ¼Ó¼º ID.
- IBOptions
- [in] D3DXMESH ¿°ÅÇüÀ¸·ÎºÎÅÍÀÇ 1 °³ ¶Ç´Â º¹¼öÀÇ Ç÷¡±×ÀÇ Æí¼º. À妽º ¹öÆÛ »ý¼ºÀÇ ¿É¼ÇÀ» ÁöÁ¤ÇÑ´Ù.
- ppIndexBuffer
- [out] ½ºÆ®¸³À» Æ÷ÇÔÇÑ À妽º ¹öÆÛ¸¦ ³ªÅ¸³»´Â IDirect3DIndexBuffer9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ.
- pNumIndices
- [out] ppIndexBuffer ÆÄ¶ó¹ÌÅÍ¿¡ µ¹·Á¹Þ´Â ¹öÆÛ³»ÀÇ À妽ºÀÇ ¼ö.
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D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù. E_OUTOFMEMORY Microsoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.
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Çì´õ d3dx9mesh.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98