DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¸Þ½¬ ÇÔ¼ö D3DXComputeBoundingSphere [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT D3DXComputeBoundingSphere(
LPD3DXVECTOR3 pFirstPosition, DWORD NumVertices, DWORD dwStride, D3DXVECTOR3 *pCenter, FLOAT *pRadius );
ÆÄ¶ó¹ÌÅÍ
- pFirstPosition
- [in] ÃÖÃÊÀÇ À§Ä¡ÀÇ Æ÷ÀÎÅÍ.
- NumVertices
- [in] Á¤Á¡ÀÇ ¼ö.
- dwStride
- [in] À§Ä¡ º¤ÅͰ£ÀÇ ¹ÙÀÌÆ®¼ö. À¯¿¬ÇÑ Á¤Á¡ Æ÷¸Ë (FVF)ÀÇ º¸ÆøÀ» ¾ò¾î¿À·Á¸é,D3DXGetFVFVertexSize ¸¦ »ç¿ëÇÑ´Ù.
- pCenter
- [out] µ¹·Á¹Þ´Â °æ°è±¸ÀÇ ÁÂÇ¥ÀÇ Áß½ÉÀ» Á¤ÀÇÇÏ´Â,D3DXVECTOR3 ±¸Á¶Ã¼.
- pRadius
- [out] µ¹·Á¹Þ´Â °æ°è±¸ÀÇ ¹Ý°æ.
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D3DERR_INVALIDCALL ¸Þ¼µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
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Çì´õ d3dx9mesh.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98