DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¸Þ½¬ ÇÔ¼ö D3DXComputeBoundingSphere   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXComputeBoundingSphere ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXComputeBoundingSphere ÇÔ¼ö


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HRESULT D3DXComputeBoundingSphere(      

    LPD3DXVECTOR3 pFirstPosition,     DWORD NumVertices,     DWORD dwStride,     D3DXVECTOR3 *pCenter,     FLOAT *pRadius );

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pFirstPosition
[in] ÃÖÃÊÀÇ À§Ä¡ÀÇ Æ÷ÀÎÅÍ.
NumVertices
[in] Á¤Á¡ÀÇ ¼ö.
dwStride
[in] À§Ä¡ º¤ÅͰ£ÀÇ ¹ÙÀÌÆ®¼ö. À¯¿¬ÇÑ Á¤Á¡ Æ÷¸Ë (FVF)ÀÇ º¸ÆøÀ» ¾ò¾î¿À·Á¸é,D3DXGetFVFVertexSize ¸¦ »ç¿ëÇÑ´Ù.
pCenter
[out] µ¹·Á¹Þ´Â °æ°è±¸ÀÇ ÁÂÇ¥ÀÇ Áß½ÉÀ» Á¤ÀÇÇÏ´Â,D3DXVECTOR3 ±¸Á¶Ã¼.
pRadius
[out] µ¹·Á¹Þ´Â °æ°è±¸ÀÇ ¹Ý°æ.

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D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.


ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9mesh.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


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