DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¸Þ½¬ ÇÔ¼ö D3DXComputeBoundingBox   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXComputeBoundingBox ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXComputeBoundingBox ÇÔ¼ö


ÁÂÇ¥Ãà¿¡ µû¸¥ °æ°è ¹Ú½º¸¦ °è»êÇÑ´Ù.

±¸¹®

HRESULT D3DXComputeBoundingBox(      

    LPD3DXVECTOR3 pFirstPosition,     DWORD NumVertices,     DWORD dwStride,     D3DXVECTOR3 *pMin,     D3DXVECTOR3 *pMax );

ÆÄ¶ó¹ÌÅÍ

pFirstPosition
[in] ÃÖÃÊÀÇ À§Ä¡ÀÇ Æ÷ÀÎÅÍ.
NumVertices
[in] Á¤Á¡ÀÇ ¼ö.
dwStride
[in] Á¤Á¡°£ÀÇ ¹ÙÀÌÆ®¼ö.
pMin
[out] µ¹·Á¹Þ´Â °æ°è ¹Ú½ºÀÇ ¿ÞÂÊ ÇÏ´Ü ¸ð¼­¸®¸¦ ±â¼úÇÏ´Â,D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ¡¸ÁÖÀÇ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
pMax
[out] °æ°è ¹Ú½ºÀÇ ¿ì»ó±¸¼®À» ±â¼úÇÏ´Â,D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ¡¸ÁÖÀÇ¡¹¸¦ ÂüÁ¶ÇÒ°Í.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ìÀÇ ¹Ýȯ°ªÀº ´ÙÀ½´ë·Î.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.


ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9mesh.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


© 2002 Microsoft Corporation. All rights reserved.
¡èTOP