DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö »ê¼ú ÇÔ¼ö D3DXVec2TransformCoord   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXVec2TransformCoord ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXVec2TransformCoord ÇÔ¼ö


ÁöÁ¤µÈ Çà·Ä¿¡ ÀÇÇØ 2D º¤Å͸¦ º¯È¯ ÇØ, ±× °á°ú¸¦ w = 1 ¿¡ Åõ¿µ ÇÑ´Ù.

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D3DXVECTOR2 *WINAPI D3DXVec2TransformCoord(      

    D3DXVECTOR2 *pOut,     CONST D3DXVECTOR2 *pV,     CONST D3DXMATRIX *pM );

ÆÄ¶ó¹ÌÅÍ

pOut
[in, out] ¿¬»ê °á°úÀÎ D3DXVECTOR2 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
pV
[in] Ã³¸®ÀÇ ±âº»À¸·Î µÇ´Â D3DXVECTOR2 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
pM
[in] Ã³¸®ÀÇ ±âº»À¸·Î µÇ´Â D3DXMATRIX ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.

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º¯È¯ µÈ º¤ÅÍÀÇ D3DXVECTOR2 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.



ÁÖÀÇ

ÀÌ ÇÔ¼ö´Â, º¤ÅÍ pV (x, y, 0, 1)¸¦ Çà·Ä pM ¿¡ ÀÇÇØ º¯È¯ ÇØ, ±× °á°ú¸¦ w=1 ¿¡ Åõ¿µ ÇÑ´Ù.

ÀÌ ÇÔ¼öÀÇ ¹Ýȯ°ªÀº,pOut ÆÄ¶ó¹ÌÅÍÀÇ ¹Ýȯ°ª°ú °°´Ù. µû¶ó¼­,D3DXVec2TransformCoord ÇÔ¼ö¸¦ ´Ù¸¥ ÇÔ¼öÀÇ Àμö·Î¼­ »ç¿ëÇÒ ¼ö ÀÖ´Ù.

ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9math.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98

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D3DXVec2Transform ,D3DXVec2TransformNormal


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