DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö »ê¼ú ÇÔ¼ö D3DXQuaternionToAxisAngle [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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void D3DXQuaternionToAxisAngle(
CONST D3DXQUATERNION *pQ, D3DXVECTOR3 *pAxis, FLOAT *pAngle );
ÆÄ¶ó¹ÌÅÍ
- pQ
- [in] ó¸®ÀÇ ±âº»À¸·Î µÇ´Â D3DXQUATERNION ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
- pAxis
- [in, out] ÀÌ ÇÔ¼ö·ÎºÎÅÍ µ¹¾Æ°£ ½ÃÁ¡¿¡¼, ÄõÅÍ´Ï¿ÂÀÇ ÃàÀ» ½Äº°ÇÏ´Â D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
- pAngle
- [in, out] ÀÌ ÇÔ¼ö´Â, ÄõÅÍ´Ï¿ÂÀÇ È¸Àü °¢µµ (¶óµð¾È ´ÜÀ§)¸¦ ½Äº°ÇÏ´Â FLOAT °ªÀÇ Æ÷ÀÎÅ͸¦ µ¹·ÁÁØ´Ù.
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¹Ýȯ°ª ¾øÀ½.
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Çì´õ d3dx9math.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98