DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö »ê¼ú ÇÔ¼ö D3DXQuaternionRotationYawPitchRoll   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXQuaternionRotationYawPitchRoll ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXQuaternionRotationYawPitchRoll ÇÔ¼ö


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D3DXQUATERNION *D3DXQuaternionRotationYawPitchRoll(      

    D3DXQUATERNION *pOut,     FLOAT Yaw,     FLOAT Pitch,     FLOAT Roll );

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pOut
[in, out] ¿¬»ê °á°úÀÎ D3DXQUATERNION ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
Yaw
[in] y ÃàÀ» Áß½ÉÀ¸·Î ÇÏ´Â ¿ä (¶óµð¾È ´ÜÀ§).
Pitch
[in] x ÃàÀ» Áß½ÉÀ¸·Î ÇÏ´Â ÇÇÄ¡ (¶óµð¾È ´ÜÀ§).
Roll
[in] z ÃàÀ» Áß½ÉÀ¸·Î ÇÏ´Â ·Ñ (¶óµð¾È ´ÜÀ§).

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ÁöÁ¤µÈ ¿ä¡¤ÇÇÄ¡¡¤·ÑÀ» °¡Áö´Â D3DXQUATERNION ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.



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ÀÌ ÇÔ¼öÀÇ ¹Ýȯ°ªÀº,pOut ÆÄ¶ó¹ÌÅÍÀÇ ¹Ýȯ°ª°ú °°´Ù. µû¶ó¼­,D3DXQuaternionRotationYawPitchRoll ÇÔ¼ö¸¦ ´Ù¸¥ ÇÔ¼öÀÇ Àμö·Î¼­ »ç¿ëÇÒ ¼ö ÀÖ´Ù.

ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9math.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98

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D3DXQuaternionRotationAxis ,D3DXQuaternionRotationMatrix


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