DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö »ê¼ú ÇÔ¼ö D3DXMatrixInverse   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXMatrixInverse ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXMatrixInverse ÇÔ¼ö


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D3DXMATRIX *D3DXMatrixInverse(      

    D3DXMATRIX *pOut,     FLOAT *pDeterminant,     CONST D3DXMATRIX *pM );

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pOut
[in, out] ¿¬»ê °á°úÀÎ D3DXMATRIX ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
pDeterminant
[in, out] Çà·ÄÀÇ Çà·Ä½ÄÀ» Æ÷ÇÔÇÑ FLOAT °ªÀÇ Æ÷ÀÎÅÍ. Çà·Ä½ÄÀÌ ºÒ¿äÀÇ °æ¿ì´Â, ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ NULL ¸¦ ¼³Á¤ÇÑ´Ù.
pM
[in] Ã³¸®ÀÇ ±âº»À¸·Î µÇ´Â D3DXMATRIX ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.

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Çà·ÄÀÇ ¿ªÇà¿­ÀÎ D3DXMATRIX ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ¿ªÇà¿­ÀÇ °è»êÀÌ ½ÇÆÐÇßÀ» °æ¿ì´Â, NULL ¸¦ µ¹·ÁÁØ´Ù.

ÀÌ ÇÔ¼öÀÇ ¹Ýȯ°ªÀº,pOut ÆÄ¶ó¹ÌÅÍÀÇ ¹Ýȯ°ª°ú °°´Ù. µû¶ó¼­,D3DXMatrixInverse ÇÔ¼ö¸¦ ´Ù¸¥ ÇÔ¼öÀÇ Àμö·Î¼­ »ç¿ëÇÒ ¼ö ÀÖ´Ù.



ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9math.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


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