DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö »ê¼ú ÇÔ¼ö D3DXMatrixAffineTransformation [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
¾ÆÇÉ º¯È¯ Çà·ÄÀ» »ý¼º ÇÑ´Ù.
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D3DXMATRIX *D3DXMatrixAffineTransformation(
D3DXMATRIX *pOut, FLOAT scaling, CONST D3DXVECTOR3 *pRotationCenter, CONST D3DXQUATERNION *pRotation, CONST D3DXVECTOR3 *pTranslation );
ÆÄ¶ó¹ÌÅÍ
- pOut
- [in, out] ¿¬»ê °á°úÀÎ D3DXMATRIX ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
- scaling
- [in] ½ºÄÉÀϸµ °è¼ö.
- pRotationCenter
- [in] ȸÀüÀÇ Áß½ÉÀ» ½Äº°ÇÏ´Â Æ÷ÀÎÆ®ÀÎ D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ÀÌ Àμö°¡ NULL ÀÇ °æ¿ì´Â, ÆòÇàÀ̵¿ ÇÏÁö ¾Ê´Ù°í º¸¿©Áø´Ù.
- pRotation
- [in] ȸÀüÀ» ÁöÁ¤ÇÏ´Â D3DXQUATERNION ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ÀÌ Àμö°¡ NULL ÀÇ °æ¿ì´Â, ÆòÇàÀ̵¿ ÇÏÁö ¾Ê´Ù°í º¸¿©Áø´Ù.
- pTranslation
- [in] ÆòÇàÀ̵¿À» ³ªÅ¸³»´Â D3DXVECTOR3 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. ÀÌ Àμö°¡ NULL ÀÇ °æ¿ì´Â, ÆòÇàÀ̵¿ ÇÏÁö ¾Ê´Ù°í º¸¿©Áø´Ù.
¹Ýȯ°ª
¾ÆÇÉ º¯È¯ Çà·ÄÀÎ D3DXMATRIX ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
ÁÖÀÇ
D3DXMatrixAffineTransformation ÇÔ¼ö´Â, ´ÙÀ½ÀÇ ½ÄÀ» »ç¿ëÇØ ¾ÆÇÉ º¯È¯ Çà·ÄÀ» °è»êÇÑ´Ù. Ms * (Mrc)-1 * Mr * Mrc * Mt. ¿©±â¼, Ms ´Â ½ºÄÉÀϸµ Çà·Ä, Mrc ´Â ȸÀü Çà·ÄÀÇ Áß½É, Mr ´Â ȸÀü Çà·Ä, ±×¸®°í Mt ´Â ÆòÇàÀ̵¿ Çà·ÄÀÌ´Ù.
ÀÌ ÇÔ¼öÀÇ ¹Ýȯ°ªÀº,pOut ÆÄ¶ó¹ÌÅÍÀÇ ¹Ýȯ°ª°ú °°´Ù. µû¶ó¼,D3DXMatrixAffineTransformation ÇÔ¼ö¸¦ ´Ù¸¥ ÇÔ¼öÀÇ Àμö·Î¼ »ç¿ëÇÒ ¼ö ÀÖ´Ù.
ÇÔ¼öÀÇ Á¤º¸
Çì´õ d3dx9math.h ÀÓÆ÷Æ® ¶óÀ̺귯¸® d3dx9.lib ÃÖÀúÇÑÀÇ operating system Windows 98