DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º ÇÔ¼ö ¾Ö´Ï¸ÞÀÌ¼Ç ÇÔ¼ö D3DXLoadMeshHierarchyFromXInMemory   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DXLoadMeshHierarchyFromXInMemory ÇÔ¼ö
 
Microsoft DirectX 9.0

D3DXLoadMeshHierarchyFromXInMemory ÇÔ¼ö


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HRESULT D3DXLoadMeshHierarchyFromXInMemory(      

    LPCVOID pMemory,     DWORD SizeOfMemory,     DWORD MeshOptions,     LPDIRECT3DDEVICE9 pDevice,     LPD3DXALLOCATEHIERARCHY pAlloc,     LPD3DXLOADUSERDATA pUserDataLoader,     LPD3DXFRAME* ppFrameHeirarchy,     LPD3DXANIMATIONCONTROLLER* ppAnimController );

ÆÄ¶ó¹ÌÅÍ

pMemory
[in] ¸Þ½¬ °èÃþÀ» Æ÷ÇÔÇÑ ¹öÆÛÀÇ Æ÷ÀÎÅÍ.
SizeOfMemory
[in] pMemory ¹öÆÛÀÇ »çÀÌÁî (¹ÙÀÌÆ® ´ÜÀ§).
MeshOptions
[in] D3DXMESH ¿­°ÅÇüÀ¸·ÎºÎÅÍÀÇ 1 °³ ¶Ç´Â º¹¼öÀÇ Ç÷¡±×ÀÇ Æí¼º. ¸Þ½¬ÀÇ »ý¼º ¿É¼ÇÀ» ÁöÁ¤ÇÑ´Ù.
pDevice
[in] IDirect3DDevice9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ¸Þ½¬¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â ÀåÄ¡ °³Ã¼¸¦ ³ªÅ¸³½´Ù.
pAlloc
[in] ID3DXAllocateHierarchy ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ.
pUserDataLoader
[in] ¾ÖÇø®ÄÉÀ̼ÇÀÌ Á¦°øÇÏ´Â, »ç¿ëÀÚ µ¥ÀÌÅÍÀÇ ·Îµå¸¦ Çã°¡ÇÏ´Â ÀÎÅÍÆäÀ̽º. ¡¸ID3DXLoadUserData ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
ppFrameHeirarchy
[out, retval] ·Îµå µÇ´Â ÇÁ·¹ÀÓ °èÃþÀÇ Æ÷ÀÎÅ͸¦ µ¹·ÁÁØ´Ù. ¡¸D3DXFRAME ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
ppAnimController
[out, retval] .x ÆÄÀϳ»ÀÇ ¾Ö´Ï¸ÞÀ̼ǿ¡ ´ëÀÀÇÏ´Â ¾Ö´Ï¸ÞÀÌ¼Ç ÄÜÆ®·Ñ·¯ÀÇ Æ÷ÀÎÅ͸¦ µ¹·ÁÁØ´Ù. À̰ÍÀº, µðÆúÆ®ÀÇ Æ®·¢ ¹× À̺¥Æ®¸¦ »ç¿ëÇØ »ý¼º µÈ´Ù. ¡¸ID3DXAnimationController ¡¹¸¦ ÂüÁ¶ÇÒ°Í.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
E_OUTOFMEMORYMicrosoft® Direct3D® °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.


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ÇÔ¼öÀÇ Á¤º¸

Çì´õd3dx9anim.h
ÀÓÆ÷Æ® ¶óÀ̺귯¸®d3dx9.lib
ÃÖÀúÇÑÀÇ operating system Windows 98


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