DirectX Graphics ·¹ÆÛ·±½º Direct3D extension (D3DX) C/C++ ·¹ÆÛ·±½º Á¤¼ö D3DX_FILTER   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DX_FILTER
 
Microsoft DirectX 9.0

D3DX_FILTER


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D3DX_FILTER_NONE½ºÄÉÀϸµ ¶Ç´Â ÇÊÅ͸µÀ» ½Ç½ÃÇÏÁö ¾Ê´Â´Ù. ¼Ò½º À̹ÌÁöÀÇ °æ°èÀÇ ¿ÜÃø¿¡ ÀÖ´Â Çȼ¿Àº Åõ¸íÇÑ ÈæÀÌ´Ù°í º¸¿©Áø´Ù.
D3DX_FILTER_POINT°¢ ¸ñÀûÁö Çȼ¿Àº, °¡Àå °¡±î¿î Çȼ¿À» ¼Ò½º À̹ÌÁö·ÎºÎÅÍ »ùÇøµ ÇÏ´Â °ÍÀ¸·Î½á °è»êµÈ´Ù.
D3DX_FILTER_LINEAR°¢ ¸ñÀûÁö Çȼ¿Àº, °¡Àå °¡±î¿î 4 °³ÀÇ Çȼ¿À» ¼Ò½º À̹ÌÁö·ÎºÎÅÍ »ùÇøµ ÇÏ´Â °ÍÀ¸·Î½á °è»êµÈ´Ù. ÀÌ ÇÊÅÍ´Â, ¾çÃàÀÇ ½ºÄÉÀÏÀÌ 2 ¹Ì¸¸ÀÇ °æ¿ì¿¡ °¡Àå È¿À²ÀûÀ¸·Î ±â´ÉÇÑ´Ù.
D3DX_FILTER_TRIANGLE¼Ò½º À̹ÌÁö³»ÀÇ °¢ Çȼ¿ÀÌ, ¸ñÀûÁö À̹ÌÁö¿¡ µ¿ÀÏÇÏ°Ô ¹Ý¿µµÈ´Ù. À̰ÍÀº, °¡Àå 󸮿¡ ½Ã°£ÀÌ °É¸®´Â ÇÊÅÍÀÌ´Ù.
D3DX_FILTER_BOX°¢ Çȼ¿Àº, ¼Ò½º À̹ÌÁö³»ÀÇ 2 ¡¿ 2 (¡¿ 2)ÀÇ »çÀÌÁîÀÇ ¹Ú½º¿¡ Æ÷ÇԵǴ Çȼ¿ÀÇ Æò±ÕÀ» »êÃâÇÏ´Â °ÍÀ¸·Î½á °è»êµÈ´Ù. ÀÌ ÇÊÅÍ´Â, ¹Ó¸ÊÀ» »ç¿ëÇÏ´Â °æ¿ì¿Í °°ÀÌ, ¸ñÀûÁöÀÇ ³ÐÀ̰¡ ¼Ò½ºÀÇ ¹ÝÀÇ °æ¿ì¸¸ ±â´ÉÇÑ´Ù.
D3DX_FILTER_MIRROR_Uu ÃàÀÇ ÅØ½ºÃ³ÀÇ ¿§Áö·ÎºÎÅÍ ¸Ö¾îÁø Çȼ¿À», ·¦ÇÎ ÇÏÁö ¾Ê°í ¹Ì·¯¸µ Çϵµ·Ï(µíÀÌ) ÁöÁ¤ÇÑ´Ù.
D3DX_FILTER_MIRROR_Vv ÃàÀÇ ÅØ½ºÃ³ÀÇ ¿§Áö·ÎºÎÅÍ ¸Ö¾îÁø Çȼ¿À», ·¦ÇÎ ÇÏÁö ¾Ê°í ¹Ì·¯¸µ Çϵµ·Ï(µíÀÌ) ÁöÁ¤ÇÑ´Ù.
D3DX_FILTER_MIRROR_Ww ÃàÀÇ ÅØ½ºÃ³ÀÇ ¿§Áö·ÎºÎÅÍ ¸Ö¾îÁö°í ÀÖ´Â Çȼ¿À», ·¦ÇÎ ÇÏÁö ¾Ê°í ¹Ì·¯¸µ Çϵµ·Ï(µíÀÌ) ÁöÁ¤ÇÑ´Ù.
D3DX_FILTER_MIRRORÀÌ Ç÷¡±×¸¦ ÁöÁ¤ Çϸé, D3DX_FILTER_MIRROR_U, D3DX_FILTER_MIRROR_V, ¹× D3DX_FILTER_MIRROR_W Ç÷¡±×¸¦ ÁöÁ¤ÇÑ °ÍÀÌ µÈ´Ù.
D3DX_FILTER_DITHER°á°úÀûÀ¸·Î »ý¼º µÈ À̹ÌÁö¸¦, 4 ¡¿ 4 ÀÇ ¼ø¼­ ÷ºÎ µð´õ ¾Ë°í¸®ÁòÀ» »ç¿ëÇØ µð´õ ¸µ ÇÒ Çʿ䰡 ÀÖ´Ù.
D3DX_FILTER_SRGB_INÀÔ·Â µ¥ÀÌÅÍ´Â, sRGB (°¨¸¶ 2.2)ÀÇ »ö°ø°£(color space)¿¡ ÀÖ´Ù.
D3DX_FILTER_SRGB_OUTÃâ·Â µ¥ÀÌÅÍ´Â, sRGB (°¨¸¶ 2.2)ÀÇ »ö°ø°£(color space)¿¡ ÀÖ´Ù.
D3DX_FILTER_SRGBD3DX_FILTER_SRGB_IN | D3DX_FILTER_SRGB_OUT ¸¦ ÁöÁ¤ÇßÀ» °æ¿ì¿Í °°ÀÌ.

À¯È¿ÇÑ °¢°¢ÀÇ ÇÊÅÍ¿¡, ´ÙÀ½ÀÇ Ç÷¡±×ÀÇ 1 °³°¡ Æ÷ÇÔµÇÁö ¾ÊÀ¸¸é ¾È µÈ´Ù. D3DX_FILTER_NONE, D3DX_FILTER_POINT, D3DX_FILTER_LINEAR, D3DX_FILTER_TRIANGLE, ¶Ç´Â D3DX_FILTER_BOX. °Ô´Ù°¡ ³í¸®ÇÕ¿¬»êÀÚ¸¦ »ç¿ëÇØ, À¯È¿ÇÑ ÇÊÅÍ¿Í ÇÔ²² ´ÙÀ½¿¡ ³ªÅ¸³»´Â ¿É¼ÇÀÇ Ç÷¡±×¸¦ 0 °³ ȤÀº º¹¼ö ÁöÁ¤ÇÒ ¼ö ÀÖ´Ù. D3DX_FILTER_MIRROR_U, D3DX_FILTER_MIRROR_V, D3DX_FILTER_MIRROR_W, D3DX_FILTER_MIRROR, D3DX_FILTER_DITHER, D3DX_FILTER_SRGB_IN, D3DX_FILTER_SRGB_OUT, ¶Ç´Â D3DX_FILTER_SRGB.

ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡ D3DX_DEFAULT ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀº, º¸Åë, D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER ¸¦ ÁöÁ¤ÇÏ´Â °ÍÀ¸·Î µ¿ÀÏÇÏ´Ù. ´Ù¸¸, D3DX_DEFAULT ´Â, ÇÊÅ͸¦ »ç¿ëÇϰí ÀÖ´Â ¸Þ¼­µå¿¡ ÀÀÇØ Àǹ̰¡ ´Ù¸£´Ù. ´ÙÀ½¿¡ ¿¹¸¦ ³ªÅ¸³½´Ù.

°¢ ¸Þ¼­µå¸¦ ÂüÁ¶ÇØ, D3DX_DEFAULT ÇÊÅÍÀÇ ¸ÊÇο¡ ´ëÇÑ Á¤º¸¸¦ È®ÀÎÇÏ´Â °Í.

Á¤¼ö Á¤º¸

Çì´õd3dx9tex.h
ÃÖÀúÇÑÀÇ operating systemWindows 98


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