DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ±¸Á¶Ã¼ D3DRESOURCESTATS   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DRESOURCESTATS ±¸Á¶Ã¼
 
Microsoft DirectX 9.0

D3DRESOURCESTATS ±¸Á¶Ã¼


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typedef struct D3DRESOURCESTATS {
    BOOL bThrashing;
    DWORD ApproxBytesDownloaded;
    DWORD NumEvicts;
    DWORD NumVidCreates;
    DWORD LastPri;
    DWORD NumUsed;
    DWORD NumUsedInVidMem;
    DWORD WorkingSet;
    DWORD WorkingSetBytes;
    DWORD TotalManaged;
    DWORD TotalBytes;
} D3DRESOURCESTATS;

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bThrashing
¾²·¹½ÌÀÌ ¹ß»ýÇϰí ÀÖÀ»Áö ¾î¶³Áö¸¦ ³ªÅ¸³½´Ù.
ApproxBytesDownloaded
¸®¼Ò½º ¸Å´ÏÀú¿¡ ÀÇÇØ ´Ù¿î·ÎµåµÈ ´ëü·ÎÀÇ ¹ÙÀÌÆ®¼ö.
NumEvicts
Á¦¿ÜµÈ °³Ã¼ÀÇ ¼ö.
NumVidCreates
ºñµð¿À ¸Þ¸ð¸®³»¿¡¼­ »ý¼º µÈ °³Ã¼ÀÇ ¼ö.
LastPri
Á¦¿ÜµÈ ¸¶Áö¸· °³Ã¼ÀÇ ¿ì¼± ¼øÀ§.
NumUsed
ÀåÄ¡·Î ¼³Á¤µÈ °³Ã¼ÀÇ ¼ö.
NumUsedInVidMem
ÀÌ¹Ì ºñµð¿À ¸Þ¸ð¸®³»¿¡ ÀÖ´Â, ÀåÄ¡·Î ¼³Á¤µÈ °³Ã¼ÀÇ ¼ö.
WorkingSet
ºñµð¿À ¸Þ¸ð¸®³»ÀÇ °³Ã¼ÀÇ ¼ö.
WorkingSetBytes
ºñµð¿À ¸Þ¸ð¸®³»ÀÇ ¹ÙÀÌÆ®¼ö.
TotalManaged
°ü¸®µÇ´Â °³Ã¼ÀÇ ÇÕ°è¼ö.
TotalBytes
°ü¸®µÇ´Â °³Ã¼ÀÇ ÇÕ°è ¹ÙÀÌÆ®¼ö.

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Çì´õd3d9types.h
ÃÖÀúÇÑÀÇ operating system Windows 98


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