DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ±¸Á¶Ã¼ D3DGAMMARAMP [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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typedef struct _D3DGAMMARAMP {
WORD red[256];
WORD green[256];
WORD blue[256];
} D3DGAMMARAMP;¸â¹ö
- red
- »¡°ÀÇ °¨¸¶ °î¼±À» ±â¼úÇÏ´Â 256 °³ÀÇ WORD ¿ä¼ÒÀÇ ¹è¿.
- green
- ÃÊ·ÏÀÇ °¨¸¶ °î¼±À» ±â¼úÇÏ´Â 256 °³ÀÇ WORD ¿ä¼ÒÀÇ ¹è¿.
- blue
- ÆÄ¶ûÀÇ °¨¸¶ °î¼±À» ±â¼úÇÏ´Â 256 °³ÀÇ WORD ¿ä¼ÒÀÇ ¹è¿.
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Çì´õ d3d9types.h ÃÖÀúÇÑÀÇ operating system Windows 98
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IDirect3DDevice9::GetGammaRamp ,IDirect3DDevice9::SetGammaRamp