DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ±¸Á¶Ã¼ D3DGAMMARAMP   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
D3DGAMMARAMP ±¸Á¶Ã¼
 
Microsoft DirectX 9.0

D3DGAMMARAMP ±¸Á¶Ã¼


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typedef struct _D3DGAMMARAMP {
    WORD red[256];
    WORD green[256];
    WORD blue[256];
} D3DGAMMARAMP;

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red
»¡°­ÀÇ °¨¸¶ °î¼±À» ±â¼úÇÏ´Â 256 °³ÀÇ WORD ¿ä¼ÒÀÇ ¹è¿­.
green
ÃÊ·ÏÀÇ °¨¸¶ °î¼±À» ±â¼úÇÏ´Â 256 °³ÀÇ WORD ¿ä¼ÒÀÇ ¹è¿­.
blue
ÆÄ¶ûÀÇ °¨¸¶ °î¼±À» ±â¼úÇÏ´Â 256 °³ÀÇ WORD ¿ä¼ÒÀÇ ¹è¿­.

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Çì´õd3d9types.h
ÃÖÀúÇÑÀÇ operating system Windows 98

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IDirect3DDevice9::GetGammaRamp ,IDirect3DDevice9::SetGammaRamp


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