DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ±¸Á¶Ã¼ D3DDISPLAYMODE [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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typedef struct _D3DDISPLAYMODE {
UINT Width;
UINT Height;
UINT RefreshRate;
D3DFORMAT Format;
} D3DDISPLAYMODE;¸â¹ö
- Width
- ½ºÅ©¸°ÀÇ Æø (Çȼ¿ ´ÜÀ§).
- Height
- ½ºÅ©¸°ÀÇ ³ôÀÌ (Çȼ¿ ´ÜÀ§).
- RefreshRate
- refresh rate. ÀÌ °ªÀÌ 0 ÀÇ °æ¿ì, ¾î´ðÅÍ µðÆúÆ®¸¦ ³ªÅ¸³½´Ù.
- Format
- D3DFORMAT ¿°ÅÇüÀÇ ¸â¹ö. µð½ºÇ÷¹ÀÌ ¸ðµåÀÇ Ç¥¸é Æ÷¸ËÀ» ±â¼úÇÑ´Ù.
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Çì´õ d3d9types.h ÃÖÀúÇÑÀÇ operating system Windows 98
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IDirect3D9::EnumAdapterModes ,IDirect3D9::GetAdapterDisplayMode ,IDirect3DDevice9::GetDisplayMode