DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DVolumeTexture9 GetLevelDesc   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DVolumeTexture9::GetLevelDesc ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DVolumeTexture9::GetLevelDesc ¸Þ¼­µå


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HRESULT GetLevelDesc(      

    UINT Level,     D3DVOLUME_DESC *pDesc );

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Level
[in] º¼·ý ÅØ½ºÃ³ ¼Ò½ºÀÇ ·¹º§À» ½Äº°ÇÑ´Ù. ÀÌ ¸Þ¼­µå´Â, ÀÌ ÆÄ¶ó¹ÌÅÍ·Î ÁöÁ¤µÈ ·¹º§¿¡ ´ëÇÑ º¼·ýÀÇ ±â¼úÀ» µ¹·ÁÁØ´Ù.
pDesc
[out] µ¹·Á¹Þ´Â º¼·ý ÅØ½ºÃ³ ·¹º§ÀÌ ±â¼úµÇ°í ÀÖ´Â D3DVOLUME_DESC ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

ÀμöÀÇ 1 °³ ÀÌ»óÀÌ ¹«È¿ÀÎ °æ¿ì´Â,D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.





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