Microsoft DirectX 9.0

IDirect3DVolumeTexture9::FreePrivateData ¸Þ¼­µå


ÀÌ ¸®¼Ò½º¿¡ °ü·ÃÁöÀ» ¼ö ÀÖ´Â ÁöÁ¤µÈ Private µ¥ÀÌÅ͸¦ ¸±¸®Áî ÇÑ´Ù.

±¸¹®

HRESULT FreePrivateData(      

    REFGUID refguid );

ÆÄ¶ó¹ÌÅÍ

refguid
[in] ¸±¸®Áî ÇÏ´Â Private µ¥ÀÌÅ͸¦ ½Äº°ÇÏ´Â ±Û·Î¹ú ÀÏÀÇ ½Äº°ÀÚ¿¡ÀÇ ÂüÁ¶ (C++) ¶Ç´Â ÁÖ¼Ò (C).

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
D3DERR_NOTFOUND¿ä±¸µÈ Ç׸ñÀÌ ¹ß°ßµÇÁö ¾Ê¾Ò´Ù.


ÁÖÀÇ

Microsoft® Direct3D® ´Â, ¸®¼Ò½º°¡ ¸±¸®Áî µÇ¸é ÀÚµ¿ÀûÀ¸·Î ÀÌ ¸Þ¼­µå¸¦ È£ÃâÇÑ´Ù.

ÂüÁ¶

IDirect3DResource9::GetPrivateData ,IDirect3DBaseTexture9::GetPrivateData ,IDirect3DCubeTexture9::GetPrivateData ,IDirect3DTexture9::GetPrivateData ,IDirect3DVolumeTexture9::GetPrivateData ,IDirect3DIndexBuffer9::GetPrivateData ,IDirect3DVertexBuffer9::GetPrivateData ,IDirect3DResource9::SetPrivateData ,IDirect3DBaseTexture9::SetPrivateData ,IDirect3DCubeTexture9::SetPrivateData ,IDirect3DTexture9::SetPrivateData ,IDirect3DVolumeTexture9::SetPrivateData ,IDirect3DIndexBuffer9::SetPrivateData ,IDirect3DVertexBuffer9::SetPrivateData


© 2002 Microsoft Corporation. All rights reserved.
¡èTOP