DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DVolume9 GetContainer   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DVolume9::GetContainer ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DVolume9::GetContainer ¸Þ¼­µå


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HRESULT GetContainer(      

    REFIID riid,     void **ppContainer );

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riid
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ppContainer
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// Assumes pSurface is a valid IDirect3DVolume9 pointer
void *pContainer = NULL;
IDirect3DVolumeTexture9 *pVolumeTexture = NULL;
HRESULT hr = pVolume->GetContainer(IID_IDirect3DVolumeTexture9, &pContainer);
if (SUCCEEDED(hr) && pContainer)
{
	pVolumeTexture = (IDirect3DVolumeTexture9 *) pContainer;


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