Microsoft DirectX 9.0

IDirect3DTexture9::GetPrivateData ¸Þ¼­µå


¸®¼Ò½º¿¡ °ü·ÃµÈ Private µ¥ÀÌÅͰ¡ Á¦°øµÈ ¹öÆÛ¿¡ º¹»ç ÇÑ´Ù.

±¸¹®

HRESULT GetPrivateData(      

    REFGUID refguid,     void *pData,     DWORD *pSizeOfData );

ÆÄ¶ó¹ÌÅÍ

refguid
[in] ¾ò¾î¿Â´Ù Private µ¥ÀÌÅ͸¦ ½Äº°ÇÏ´Â ±Û·Î¹ú ÀÏÀÇ ½Äº°ÀÚ¿¡ÀÇ ÂüÁ¶ (C++) ¶Ç´Â ÁÖ¼Ò (C).
pData
[in, out] È£ÃâÀÌ ¼º°øÇßÀ» °æ¿ì¿¡, ¿ä±¸ÇÑ Private µ¥ÀÌÅ͸¦ ÀúÀå ÇÏ´Â ÇÒ´çÀÌ ³¡³­ ¹öÆÛÀÇ Æ÷ÀÎÅÍ. ÀÌ ¸Þ¼­µå¸¦ È£ÃâÇÏ´Â ¾ÖÇø®ÄÉÀ̼ÇÀº, ÀÌ ¹öÆÛÀÇ ÇÒ´ç°ú ¸±¸®Áî¿¡ Ã¥ÀÓÀ» Áø´Ù. ÀÌ ÆÄ¶ó¹ÌÅͰ¡ NULL ÀÇ °æ¿ì, ÀÌ ¸Þ¼­µå´Â pSizeOfData ¿¡ ¹öÆÛ »çÀÌÁ µ¹·ÁÁØ´Ù.
pSizeOfData
[in, out] pData ÀÇ ¹öÆÛ »çÀÌÁî (¹ÙÀÌÆ® ´ÜÀ§)ÀÇ Æ÷ÀÎÅÍ. ÀÌ °ªÀÌ ½ÇÁ¦ÀÇ Private µ¥ÀÌÅÍÀÇ »çÀÌÁ´Ù ÀÛÀº (0 µî) °æ¿ì, ¸Þ¼­µå´Â ÀÌ ÆÄ¶ó¹ÌÅͰ¡ ¿ä±¸µÇ´Â ¹öÆÛ »çÀÌÁî·Î ¼³Á¤ÇØ,D3DERR_MOREDATA ¸¦ µ¹·ÁÁØ´Ù.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â, ´ÙÀ½ÀÇ ¸î°³ÀÇ °ªÀ» µ¹·ÁÁØ´Ù.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.
D3DERR_MOREDATAÁöÁ¤µÈ ¹öÆÛ »çÀÌÁî ·Î À¯ÁöÇÒ ¼ö ÀÖ´Â ÀÌ»óÀÇ µ¥ÀÌÅͰ¡ Á¸ÀçÇÑ´Ù.
D3DERR_NOTFOUND¿ä±¸µÈ Ç׸ñÀÌ ¹ß°ßµÇÁö ¾Ê¾Ò´Ù.


ÁÖÀÇ

ÀÌ ¸Þ¼­µå´Â, ´ÙÀ½ÀÇ ÀÎÅÍÆäÀ̽º¿¡ ÀÇÇØ °è½ÂµÈ´Ù. IDirect3DResource9 ,IDirect3DBaseTexture9 ,IDirect3DCubeTexture9 ,IDirect3DTexture9 ,IDirect3DVolumeTexture9 ,IDirect3DIndexBuffer9 ,IDirect3DVertexBuffer9



© 2002 Microsoft Corporation. All rights reserved.
¡èTOP