DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 SetTexture [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT SetTexture(
DWORD Stage, IDirect3DBaseTexture9 *pTexture );
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- Stage
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- pTexture
- [in] IDirect3DBaseTexture9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ. ¼³Á¤ÇÏ´Â ÅØ½ºÃ³¸¦ ³ªÅ¸³½´Ù.
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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.
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D3DPOOL_SCRATCH Ç® ŸÀÔÀ¸·Î »ý¼º ÇÑ ÅØ½ºÃ³ÀÇ °æ¿ì,IDirect3DDevice9::SetTexture ´Â »ç¿ëÇÒ ¼ö ¾ø´Ù. D3DDEVCAPS_TEXTURESYSTEMMEMORY ¿¡ DevCaps ¸¦ ¼³Á¤ÇßÀ» °æ¿ì¸¦ Á¦¿ÜÇØ, Ç® ŸÀÔÀÌ D3DPOOL_SYSTEMMEM ÀÇ ÅØ½ºÃ³¿¡¼´Â IDirect3DDevice9::SetTexture ´Â »ç¿ëÇÒ ¼ö ¾ø´Ù.
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IDirect3DDevice9::GetTexture ,IDirect3DDevice9::GetTextureStageState ,IDirect3DDevice9::SetTextureStageState