DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 SetMaterial   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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Microsoft DirectX 9.0

IDirect3DDevice9::SetMaterial ¸Þ¼­µå


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HRESULT SetMaterial(      

    CONST D3DMATERIAL9 *pMaterial );

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pMaterial
[in] ¼³Á¤ÇÏ´Â ¸ÓÆ®¸®¾ó ÇÁ·ÎÆÛƼ°¡ ±â¼úµÇ°í ÀÖ´Â D3DMATERIAL9 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

pMaterial ÆÄ¶ó¹ÌÅͰ¡ ¹«È¿ÀÇ °æ¿ì´Â,D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.



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IDirect3DDevice9::GetMaterial


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