DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 SetLight   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::SetLight ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::SetLight ¸Þ¼­µå


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HRESULT SetLight(      

    DWORD Index,     CONST D3DLIGHT9 *pLight );

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Index
[in] ¼³Á¤ÇÏ´Â ¶óÀÌÆ® ÇÁ·ÎÆÛƼ ¼¼Æ®ÀÇ Á¦·Î·ÎºÎÅÍ ½ÃÀ۵Ǵ À妽º. ÀÌ À妽º¿¡ ¶óÀÌÆ® ÇÁ·ÎÆÛƼ ¼¼Æ®°¡ Á¸ÀçÇÏ´Â °æ¿ì´Â,pLight ·Î ÁöÁ¤ÇÑ »õ·Î¿î ÇÁ·ÎÆÛƼ·Î µ¡¾²±âµÈ´Ù.
pLight
[in] ¼³Á¤ÇÏ´Â Á¶¸í ÆÄ¶ó¹ÌÅͰ¡ ÀúÀå µÇ°í ÀÖ´Â D3DLIGHT9 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â,D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.



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IDirect3DDevice9::GetLight ,IDirect3DDevice9::GetLightEnable ,IDirect3DDevice9::LightEnable


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