DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 LightEnable [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT LightEnable(
DWORD LightIndex, BOOL bEnable );
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- LightIndex
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- bEnable
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¸â¹ö µðÆúÆ® Type D3DLIGHT_DIRECTIONAL Diffuse (R:1, G:1, B:1, A:0) Specular (R:0, G:0, B:0, A:0) Ambient (R:0, G:0, B:0, A:0) Position (0, 0, 0) Direction (0, 0, 1) Range 0 Falloff 0 Attenuation0 0 Attenuation1 0 Attenuation2 0 Theta 0 Phi 0
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IDirect3DDevice9::GetLight ,IDirect3DDevice9::GetLightEnable ,IDirect3DDevice9::SetLight