DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 LightEnable   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::LightEnable ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::LightEnable ¸Þ¼­µå


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HRESULT LightEnable(      

    DWORD LightIndex,     BOOL bEnable );

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LightIndex
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bEnable
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TypeD3DLIGHT_DIRECTIONAL
Diffuse(R:1, G:1, B:1, A:0)
Specular(R:0, G:0, B:0, A:0)
Ambient(R:0, G:0, B:0, A:0)
Position(0, 0, 0)
Direction(0, 0, 1)
Range0
Falloff0
Attenuation00
Attenuation10
Attenuation20
Theta0
Phi0

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IDirect3DDevice9::GetLight ,IDirect3DDevice9::GetLightEnable ,IDirect3DDevice9::SetLight


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