DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetTextureStageState   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::GetTextureStageState ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::GetTextureStageState ¸Þ¼­µå


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HRESULT GetTextureStageState(      

    DWORD Stage,     D3DTEXTURESTAGESTATETYPE Type,     DWORD *pValue );

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Stage
[in] ½ºÅ×ÀÌÆ®¸¦ ¾ò¾î¿Â´Ù ´ë»óÀÌ µÇ´Â ÅØ½ºÃ³ÀÇ ½ºÅ×ÀÌÁö ½Äº°ÀÚ. ½ºÅ×ÀÌÁö ½Äº°ÀÚ´Â 0 À¸·ÎºÎÅÍ ½ÃÀ۵ȴÙ. ÀåÄ¡´Â ÃÖ´ë 8 ¼¼Æ®±îÁö ÅØ½ºÃ³¸¦ °¡Áú ¼ö°¡ ÀÖÀ¸¹Ç·Î,Stage ·Î ÁöÁ¤ÇÒ ¼ö ÀÖ´Â ÃÖ´ëÄ¡´Â 7 ÀÌ´Ù.
Type
[in] ¾ò¾î¿Â´Ù ÅØ½ºÃ³ ½ºÅ×ÀÌÆ®. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡´Â,D3DTEXTURESTAGESTATETYPE ¿­°ÅÇüÀÇ ÀÓÀÇÀÇ ¸â¹ö¸¦ ÁöÁ¤ÇÒ ¼ö ÀÖ´Ù.
pValue
[out, retval] ÃëµæÇÑ ½ºÅ×ÀÌÆ®°ªÀ» ÀúÀå ÇÏ´Â º¯¼öÀÇ Æ÷ÀÎÅÍ. ÃëµæµÈ °ªÀÇ Àǹ̴ Type ÆÄ¶ó¹ÌÅÍ·Î Á¤ÇØÁø´Ù.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ì´Â,D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.



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ÀÌ ¸Þ¼­µå´Â,D3DCREATE_PUREDEVICE ¸¦ »ç¿ëÇØ »ý¼º ÇÑ ÀåÄ¡ÀÇ ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ µ¹·ÁÁÖÁö ¾Ê´Â´Ù. ÀÌ ¸Þ¼­µå¸¦ »ç¿ëÇÏ·Á¸é ,D3DCREATE ¿Ü ¸î°³ÀÇ Ç÷¡±×°ªÀ» ÁöÁ¤ÇØ ÀåÄ¡¸¦ »ý¼º ÇÒ Çʿ䰡 ÀÖ´Ù.

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IDirect3DDevice9::SetTextureStageState ,IDirect3DDevice9::GetTexture ,IDirect3DDevice9::SetTexture


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