DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetTexture   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::GetTexture ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::GetTexture ¸Þ¼­µå


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HRESULT GetTexture(      

    DWORD Stage,     IDirect3DBaseTexture9 **ppTexture );

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Stage
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ppTexture
[out, retval] µ¹·Á¹Þ´Â ÅØ½ºÃ³¸¦ ³ªÅ¸³»´Â IDirect3DBaseTexture9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ ÁÖ¼Ò.

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½ÇÆÐÇßÀ» °æ¿ì´Â,D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.



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IDirect3DDevice9::SetTexture ,IDirect3DDevice9::GetTextureStageState ,IDirect3DDevice9::SetTextureStageState


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