DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetPixelShader   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::GetPixelShader ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::GetPixelShader ¸Þ¼­µå


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HRESULT GetPixelShader(      

    IDirect3DPixelShader9** ppShader );

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ppShader
[out, retval] Çȼ¿ ¼ÎÀÌ´õ ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ.

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ÀÌ ¸Þ¼­µå´Â,D3DCREATE_PUREDEVICE ¸¦ »ç¿ëÇØ »ý¼º ÇÑ ÀåÄ¡ÀÇ ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ µ¹·ÁÁÖÁö ¾Ê´Â´Ù. ÀÌ ¸Þ¼­µå¸¦ »ç¿ëÇÏ·Á¸é ,D3DCREATE ¿Ü ¸î°³ÀÇ °ªÀ» ÁöÁ¤ÇØ ÀåÄ¡¸¦ »ý¼º ÇÒ Çʿ䰡 ÀÖ´Ù.

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IDirect3DDevice9::SetPixelShader


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