DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetPaletteEntries [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT GetPaletteEntries(
UINT PaletteNumber, PALETTEENTRY *pEntries );
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- PaletteNumber
- [in] ¾ò¾î¿Â´Ù ƯÁ¤ÀÇ ÆÈ·¹Æ®¸¦ ½Äº°ÇÏ´Â ¼¼ö°ª.
- pEntries
- [in, out] µ¹·Á¹Þ´Â ÆÈ·¹Æ® ¿£Æ®¸®¸¦ ³ªÅ¸³»´Â PALETTEENTRY ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.
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½ÇÆÐÇßÀ» °æ¿ì´Â,D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.
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PALETTEENTRY ÀÇ ´õ ÀÚ¼¼ÇÑ Á¤º¸´Â, ¡¸Microsoft® Platform Software Development Kit (SDK)¡¹¸¦ ÂüÁ¶ÇÒ°Í.
ÁÖ Microsoft DirectX® 9.0 ¿¡¼´Â,PALETTEENTRY ±¸Á¶Ã¼ÀÇ peFlags ¸â¹ö´Â, Platform SDK ¿¡ ¼³¸íµÇ°í ÀÖµµ·Ï(µíÀÌ)´Â ±â´ÉÇÏÁö ¾Ê´Â´Ù. peFlags ¸â¹ö´Â, ÇöÀç, 8 ºñÆ® ÆÈ·¹Æ®È Æ÷¸ËÀÇ ¾ËÆÄ ä³ÎÀÌ´Ù.
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IDirect3DDevice9::GetCurrentTexturePalette ,IDirect3DDevice9::SetCurrentTexturePalette ,IDirect3DDevice9::SetPaletteEntries ,ÅØ½ºÃ³ ÆÈ·¹Æ®