DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetMaterial   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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Microsoft DirectX 9.0

IDirect3DDevice9::GetMaterial ¸Þ¼­µå


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HRESULT GetMaterial(      

    D3DMATERIAL9 *pMaterial );

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pMaterial
[out] ÇöÀç ¼³Á¤µÇ¾î ÀÖ´Â ¸ÓÆ®¸®¾óÀÇ ÇÁ·ÎÆÛƼ¸¦ ÀúÀå ÇÏ´Â D3DMATERIAL9 ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ.

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¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

pMaterial ÆÄ¶ó¹ÌÅͰ¡ ¹«È¿ÀÇ °æ¿ì´Â,D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.



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ÀÌ ¸Þ¼­µå´Â,D3DCREATE_PUREDEVICE ¸¦ »ç¿ëÇØ »ý¼º ÇÑ ÀåÄ¡ÀÇ ÀåÄ¡ ½ºÅ×ÀÌÆ®¸¦ µ¹·ÁÁÖÁö ¾Ê´Â´Ù. ÀÌ ¸Þ¼­µå¸¦ »ç¿ëÇÏ·Á¸é ,D3DCREATE ¿Ü ¸î°³ÀÇ °ªÀ» ÁöÁ¤ÇØ ÀåÄ¡¸¦ »ý¼º ÇÒ Çʿ䰡 ÀÖ´Ù.

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IDirect3DDevice9::SetMaterial


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