DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetGammaRamp   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::GetGammaRamp ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::GetGammaRamp ¸Þ¼­µå


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void GetGammaRamp(      

    UINT iSwapChain,     D3DGAMMARAMP *pRamp );

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iSwapChain
[in] ½º¿Ò üÀÎÀ» ÁöÁ¤ÇÏ´Â ºÎÈ£ ¾øÀ½ Á¤¼ö.
pRamp
[in, out] ¾ÖÇø®ÄÉÀ̼ÇÀÌ Á¦°øÇÏ´Â D3DGAMMARAMP ±¸Á¶Ã¼ÀÇ Æ÷ÀÎÅÍ. °¨¸¶ º¸Á¤ °î¼±ÀÌ ÀúÀå µÈ´Ù.

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IDirect3DSwapChain9 ,IDirect3DDevice9::SetGammaRamp


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