DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetDepthStencilSurface [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
|
| Microsoft DirectX 9.0 |
Direct3DDevice °³Ã¼°¡ ¼ÒÀ¯ÇÏ´Â ½ºÅÙ½Ç Ç¥¸éÀ» ¾ò¾î¿Â´Ù.
±¸¹®
HRESULT GetDepthStencilSurface(
IDirect3DSurface9 **ppZStencilSurface );
ÆÄ¶ó¹ÌÅÍ
- ppZStencilSurface
- [out, retval] µ¹·Á¹Þ´Â ½ºÅÙ½Ç Ç¥¸éÀ» ³ªÅ¸³»´Â IDirect3DSurface9 ÀÎÅÍÆäÀ̽ºÀÇ Æ÷ÀÎÅÍ ÁÖ¼Ò.
¹Ýȯ°ª
¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.ÀåÄ¡¿¡ °ü·ÃµÈ ½ºÅÙ½Ç ¹öÆÛ°¡ ¾ø´Â °æ¿ì´Â,D3DERR_NOTFOUND ¸¦ µ¹·ÁÁØ´Ù. ±× ÀÌ¿ÜÀÇ °æ¿ì, ½ÇÆÐÇßÀ» °æ¿ì´Â D3DERR_INVALIDCALL ¸¦ µ¹·ÁÁØ´Ù.
ÁÖÀÇ
ÀÌ ¸Þ¼µå¸¦ È£ÃâÇϸé,IDirect3DSurface9 ÀÎÅÍÆäÀ̽º¿¡ ´ëÇÑ ³»ºÎ ÂüÁ¶ Ä«¿îÆ®°¡ Áõ°¡ÇÑ´Ù. ÀÌ IDirect3DSurface9 ÀÎÅÍÆäÀ̽º¸¦ »ç¿ëÇØ ³¡³ÂÀ» ¶§¿¡ IUnknown::Release ¸¦ È£ÃâÇÏÁö ¾ÊÀ¸¸é ¸Þ¸ð¸® ´©¼ö°¡ ¹ß»ýÇÑ´Ù.
ÂüÁ¶
IDirect3DDevice9::SetDepthStencilSurface