DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 GetCurrentTexturePalette [¸ñÂ÷¿¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
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| Microsoft DirectX 9.0 |
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HRESULT GetCurrentTexturePalette(
UINT *pPaletteNumber );
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- pPaletteNumber
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IDirect3DDevice9::SetCurrentTexturePalette ,ÅØ½ºÃ³ ÆÈ·¹Æ®