DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 DrawIndexedPrimitive   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::DrawIndexedPrimitive ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::DrawIndexedPrimitive ¸Þ¼­µå


Á¤Á¡ÀÇ ¹è¿­¿¡ÀÇ À妽º¿¡ µû¶ó, ÁöÁ¤µÈ Áö¿À¸ÞÆ®¸® ±âº»µµÇü¸¦ ·»´õ¸µ ÇÑ´Ù.

±¸¹®

HRESULT DrawIndexedPrimitive(      

    D3DPRIMITIVETYPE Type,     INT BaseVertexIndex,     UINT MinIndex,     UINT NumVertices,     UINT StartIndex,     UINT PrimitiveCount );

ÆÄ¶ó¹ÌÅÍ

Type
[in] D3DPRIMITIVETYPE ¿­°ÅÇüÀÇ ¸â¹ö. ·»´õ¸µ ÇÏ´Â ±âº»µµÇüÀÇ Á¾·ù¸¦ ±â¼úÇÑ´Ù. D3DPT_POINTLIST ´Â ÀÌ ¸Þ¼­µå¿¡¼­´Â Áö¿øÇÏÁö ¾Ê´Â´Ù. ¡¸ÁÖÀÇ¡¹¸¦ ÂüÁ¶ÇÒ°Í.
BaseVertexIndex
[in] À妽º ¹öÆÛÀÇ ½ÃÀÛ ÁöÁ¡À¸·ÎºÎÅÍ ÃÖÃÊÀÇ Á¤Á¡ À妽º±îÁöÀÇ ¿ÀÇÁ¼Â(offset).
MinIndex
[in] ÀÌ È£Ã⵿¾È¿¡ »ç¿ëµÇ´Â Á¤Á¡±º¿¡ ´ëÇÑ ÃÖ¼ÒÀÇ Á¤Á¡ À妽º.
NumVertices
[in] ÀÌ È£Ãâ·Î »ç¿ëµÇ´Â Á¤Á¡ÀÇ ¼ö (BaseVertexIndex + MinIndex ·ÎºÎÅÍ ½ÃÀ۵ȴÙ).
StartIndex
[in] À妽º ¹è¿­ Áß(¾È)¿¡¼­ Á¤Á¡ÀÇ Àб⸦ ½ÃÀÛ ÇÏ´Â À§Ä¡.
PrimitiveCount
[in] ·»´õ¸µ ÇÏ´Â ±âº»µµÇüÀÇ ¼ö. »ç¿ëµÇ´Â Á¤Á¡ÀÇ ¼ö´Â, ±âº»µµÇü Ä«¿îÆ®ÀÇ ±â´É°ú ±âº»µµÇüÀÇ Á¾·ùÀÌ´Ù. ±âº»µµÇüÀÇ Çã¿ë ÃÖ´ë¼ö´Â,D3DCAPS9 ±¸Á¶Ã¼ÀÇ MaxPrimitiveCount ¸â¹ö¸¦ Ã¼Å©ÇØ °áÁ¤µÈ´Ù.

¹Ýȯ°ª

¼º°øÇßÀ» °æ¿ì´Â,D3D_OK ¸¦ µ¹·ÁÁØ´Ù.

½ÇÆÐÇßÀ» °æ¿ìÀÇ ¹Ýȯ°ªÀº ´ÙÀ½´ë·Î.

D3DERR_INVALIDCALL¸Þ¼­µåÀÇ È£ÃâÀÌ ¹«È¿ÀÌ´Ù. ¿¹¸¦ µé¾î, ¸Þ¼­µåÀÇ ÆÄ¶ó¹ÌÅÍ¿¡ ¹«È¿ÀÎ °ªÀÌ ¼³Á¤µÇ¾î ÀÖ´Â °æ¿ì µîÀÌ´Ù.


ÁÖÀÇ

ÀÌ ¸Þ¼­µå´Â, ÇöÀçÀÇ µ¥ÀÌÅÍ ÀÔ·Â ½ºÆ®¸²ÀÇ ÁýÇÕÀ¸·ÎºÎÅÍ À妽º ÷ºÎ ±âº»µµÇü¸¦ µå·ÎÀ×(Drawing) ÇÑ´Ù.

MinIndex ¹× À妽º ½ºÆ®¸²ÀÇ ¸ðµç À妽º´Â, BaseVertexIndex ¿Í »ó´ëÀûÀÌ´Ù.

MinIndex ÆÄ¶ó¹ÌÅÍ¿Í NumVertices ÆÄ¶ó¹ÌÅÍ·Î,IDirect3DDevice9::DrawIndexedPrimitive °¡ È£ÃâÇÒ °Í¿¡ »ç¿ëÇÏ´Â Á¤Á¡ À妽ºÀÇ ¹üÀ§¸¦ ÁöÁ¤ÇÑ´Ù. ÀÌ 2 °³ÀÇ ÆÄ¶ó¹ÌÅ͸¦ »ç¿ëÇØ, À妽º ºÙÀ̰í Çϱâ ÀüÀÇ Á¤Á¡±ºÀÇ ½ÃÄö¼ÈÀÎ ¹üÀ§¸¦ ó¸®ÇÏ´Â °ÍÀ¸·Î, À妽º ÷ºÎ ±âº»µµÇüÀÇ Á¤Á¡ 󸮸¦ ÃÖÀûÈ­ÇÑ´Ù. È£Ã⵿¾È¿¡ »ç¿ëµÇ´Â À妽º°¡ ÀÌ ¹üÀ§¿ÜÀÇ Á¤Á¡À» ÂüÁ¶ÇÒ°ÍÀº ¹«È¿ÀÌ´Ù.

À妽º ¹è¿­ÀÌ ¼³Á¤µÇÁö ¾ÊÀº °æ¿ì,IDirect3DDevice9::DrawIndexedPrimitive ´Â ½ÇÆÐÇÑ´Ù.

D3DPRIMITIVETYPE ¿­°ÅÇüÀÇ D3DPT_POINTLIST ¸â¹ö´Â Áö¿ø µÇÁö ¾Ê°í, ÀÌ ¸Þ¼­µåÀÇ À¯È¿ÇÑ ÇüÅ´ ¾Æ´Ï´Ù.

Á¾·¡ÀÇ, °íÁ¤ ±â´ÉÀ» °¡Áö´Â ¾ÖÇø®ÄÉÀ̼ÇÀ» Microsoft® DirectX® 9.0 À¸·Î ó¸®ÇÒ ¶§´Â, Draw È£ÃâÀ» ½Ç½ÃÇϱâ Àü¿¡ IDirect3DDevice9::SetFVF ¿¡ÀÇ È£ÃâÀ» Ãß°¡ÇÒ Çʿ䰡 ÀÖ´Ù.

ÂüÁ¶

IDirect3DDevice9::DrawPrimitive ,IDirect3DDevice9::SetStreamSource ,±âº»µµÇüÀÇ ·»´õ¸µ


© 2002 Microsoft Corporation. All rights reserved.
¡èTOP