DirectX Graphics ·¹ÆÛ·±½º Direct3D C/C++ ·¹ÆÛ·±½º ÀÎÅÍÆäÀ̽º IDirect3DDevice9 CreateVertexShader   [¸ñÂ÷¿­¶÷] [ÁÖ¼Òº¹»ç] [½½·Ôºñ¿ì±â]
IDirect3DDevice9::CreateVertexShader ¸Þ¼­µå
 
Microsoft DirectX 9.0

IDirect3DDevice9::CreateVertexShader ¸Þ¼­µå


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HRESULT CreateVertexShader(      

    const DWORD *pFunction,     IDirect3DVertexShader9** ppShader );

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pFunction
[in] Á¤Á¡ ¼ÎÀÌ´õ ±â´É ÅäÅ« ¹è¿­ÀÇ Æ÷ÀÎÅÍ. ÀÌ ÆÄ¶ó¹ÌÅÍ¿¡¼­´Â, °¢ Á¤Á¡¿¡ Àû¿ëÇϴ ó¸®¸¦ Á¤ÀÇÇÑ´Ù.
ppShader
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D3DERR_OUTOFVIDEOMEMORYMicrosoft® Direct3D® °¡ 󸮸¦ ½Ç½ÃÇϴµ¥ ÃæºÐÇÑ µð½ºÇ÷¹ÀÌ ¸Þ¸ð¸®°¡ ¾ø´Ù.
E_OUTOFMEMORYDirect3D °¡ È£ÃâÀ» ¿Ï·áÇϱâ À§ÇÑ ÃæºÐÇÑ ¸Þ¸ð¸®¸¦ ÇÒ´çÇÒ ¼ö°¡ ¾ø¾ú´Ù.


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IDirect3D9::CreateDevice ,D3DXAssembleShader


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